- Shader translation benchmark (with some Rust) https://kvark.github.io/naga/shader/2022/02/17/shader-translation-benchmark.html 7 comments rust
Linked pages
- Veloren https://veloren.net/ 658 comments
- https://gpuweb.github.io/gpuweb/wgsl.html 121 comments
- The rise of wgpu - gfx-rs nuts and bolts https://gfx-rs.github.io/2019/03/06/wgpu.html 106 comments
- GitHub - EmbarkStudios/rust-gpu: 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧 https://github.com/EmbarkStudios/rust-gpu 83 comments
- Bevy Engine https://bevyengine.org/ 56 comments
- dawn - Git at Google https://dawn.googlesource.com/dawn 36 comments
- GitHub - gfx-rs/wgpu: Cross-platform, safe, pure-rust graphics api. https://github.com/gfx-rs/wgpu 33 comments
- Shader translation benchmark on Dota2/Metal - gfx-rs nuts and bolts https://gfx-rs.github.io/2021/05/09/dota2-msl-compilation.html 21 comments
- GitHub - gfx-rs/portability: Vulkan Portability Implementation https://github.com/gfx-rs/portability 8 comments
- Interoperability - Rust API Guidelines https://rust-lang.github.io/api-guidelines/interoperability.html#conversions-use-the-standard-traits-from-asref-asmut-c-conv-traits 2 comments
- GitHub - KhronosGroup/SPIRV-Cross: SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. https://github.com/KhronosGroup/SPIRV-Cross 0 comments
- GitHub - gfx-rs/naga: Universal shader translation in Rust https://github.com/gfx-rs/naga 0 comments
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