Hacker News
- Dawn: A WebGPU Implementation https://dawn.googlesource.com/dawn 7 comments
- Dawn, a WebGPU Implementation in C++ https://dawn.googlesource.com/dawn 29 comments
Linking pages
- Chrome ships WebGPU - Chrome Developers https://developer.chrome.com/blog/webgpu-release/ 746 comments
- Point of WebGPU on native http://kvark.github.io/web/gpu/native/2020/05/03/point-of-webgpu-native.html 140 comments
- Learn WebGPU for C++ documentation https://eliemichel.github.io/LearnWebGPU/ 111 comments
- Capturing the WebGPU ecosystem - Chrome for Developers https://developer.chrome.com/en/blog/webgpu-ecosystem/ 63 comments
- Real-Time Ray-Tracing in WebGPU https://maierfelix.github.io/2020-01-13-webgpu-ray-tracing/ 31 comments
- WebGPU: the cross-platform graphics API of tomorrow - Chrome Developers https://developer.chrome.com/en/blog/webgpu-cross-platform/ 22 comments
- Prefix sum on portable compute shaders | Raph Levien’s blog https://raphlinus.github.io/gpu/2021/11/17/prefix-sum-portable.html 15 comments
- GitHub - Nelarius/rayfinder: An interactive, experimental, pathtracer, implemented using desktop WebGPU. https://github.com/Nelarius/rayfinder 11 comments
- GitHub - bv7dev/wgpu-lab: Library for rapid prototyping of native WebGPU Apps in C++ using Dawn https://github.com/bv7dev/wgpu-lab 11 comments
- Shader translation benchmark http://kvark.github.io/naga/shader/2022/02/17/shader-translation-benchmark.html 7 comments
- GitHub - googlefonts/compute-shader-101: Sample code for compute shader 101 training https://github.com/googlefonts/compute-shader-101 7 comments
- WebGL / WebGPU Jan 2023 meetup highlights | by Omar Shehata | Feb, 2023 | Medium https://omar-shehata.medium.com/webgl-webgpu-jan-2023-meetup-highlights-d29f9e0d0bdc 4 comments
- Teaching native graphics in 2023 - Learn WebGPU for C++ documentation https://eliemichel.github.io/LearnWebGPU/appendices/teaching-native-graphics-in-2023.html 3 comments
- WebGPU - What is it and why does it matter? https://davistreybig.substack.com/p/webgpu-what-is-it-and-why-does-it 2 comments
- WebGPU - Chrome Developers https://web.dev/gpu/ 1 comment
- Massively Parallel Fun with GPUs: Accelerating Tensors in Rust https://getcode.substack.com/p/massively-parallel-fun-with-gpus?sd=pf 1 comment
- GitHub - google/dawn: Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn https://github.com/google/dawn 1 comment
- GitHub - maierfelix/webgpu: WebGPU for Node [Deprecated, Unmaintained] https://github.com/maierfelix/webgpu 0 comments
- GPU resources | Raph Levien’s blog https://raphlinus.github.io/gpu/2020/02/12/gpu-resources.html 0 comments
- From GLSL to WGSL: the future of shaders on the Web | by Damien Seguin | Medium https://dmnsgn.medium.com/from-glsl-to-wgsl-the-future-of-shaders-on-the-web-bebc0c3df5c0 0 comments
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