Linking pages
- piet-gpu/vision.md at main · linebender/piet-gpu · GitHub https://github.com/linebender/piet-gpu/blob/master/doc/vision.md 96 comments
- A Taste of WebGPU in Firefox - Mozilla Hacks - the Web developer blog https://hacks.mozilla.org/2020/04/experimental-webgpu-in-firefox/ 77 comments
- GitHub - calebwin/emu: The write-once-run-anywhere GPGPU library for Rust https://www.github.com/calebwin/emu 49 comments
- GitHub - gfx-rs/wgpu: Cross-platform, safe, pure-rust graphics api. https://github.com/gfx-rs/wgpu 33 comments
- Computing image filters with wgpu-rs https://blog.redwarp.app/image-filters/ 28 comments
- arl/README-Rust.md at master · kaxap/arl · GitHub https://github.com/kaxap/arl/blob/master/README-Rust.md 14 comments
- This Month in Rust GameDev #24 - July 2021 | Rust GameDev WG https://gamedev.rs/news/024/ 8 comments
- Shader translation benchmark http://kvark.github.io/naga/shader/2022/02/17/shader-translation-benchmark.html 7 comments
- GitHub - googlefonts/compute-shader-101: Sample code for compute shader 101 training https://github.com/googlefonts/compute-shader-101 7 comments
- This Month in Rust GameDev #22 - May 2021 | Rust GameDev WG https://gamedev.rs/news/022/ 5 comments
- Veloren https://veloren.net/devblog-125/ 4 comments
- This Month in Rust GameDev #25 - August 2021 | Rust GameDev WG https://gamedev.rs/news/025/#rust-gamedev-meetup 1 comment
- This Month in Rust GameDev #21 - April 2021 | Rust GameDev WG https://gamedev.rs/news/021 1 comment
- Massively Parallel Fun with GPUs: Accelerating Tensors in Rust https://getcode.substack.com/p/massively-parallel-fun-with-gpus?sd=pf 1 comment
- My Takeaways from WebGPU July 2021 Meetup | by Omar Shehata | Medium https://omar-shehata.medium.com/my-takeaways-from-webgpu-july-2021-meetup-8c27244e8b8f 0 comments
- vello/vision.md at a7113109175ba4182af33a902114b490352d21ce · linebender/vello · GitHub https://github.com/linebender/piet-gpu/blob/a7113109175ba4182af33a902114b490352d21ce/doc/vision.md 0 comments
- Horrors of SPIR-V https://kvark.github.io/spirv/2021/05/01/spirv-horrors.html 0 comments
- Tale of alignment with Vulkan http://kvark.github.io/3d/api/vulkan/2021/06/20/vulkan-alignment.html 0 comments
- From GLSL to WGSL: the future of shaders on the Web | by Damien Seguin | Medium https://dmnsgn.medium.com/from-glsl-to-wgsl-the-future-of-shaders-on-the-web-bebc0c3df5c0 0 comments
- Running LLMs in the Browser with Rust + WebGPU https://fleetwood.dev/posts/running-llms-in-the-browser 0 comments
Linked pages
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