Hacker News
- WebGPU Shading Language https://gpuweb.github.io/gpuweb/wgsl.html 115 comments
- WebGPU Shading Language https://gpuweb.github.io/gpuweb/wgsl.html 3 comments
- What's the Wgsl equivalent of GLSL's in keyword in function arguments? I provide an example in the thread. Also, what's the best way to unload a shader module and load a new one in Wgpu? https://gpuweb.github.io/gpuweb/wgsl/#ref-ptr-use-cases 3 comments rust_gamedev
Linking pages
- Chrome ships WebGPU - Chrome Developers https://developer.chrome.com/blog/webgpu-release/ 746 comments
- GitHub - gfx-rs/wgpu: Cross-platform, safe, pure-rust graphics api. https://github.com/gfx-rs/wgpu 33 comments
- Get started with GPU Compute on the web https://web.dev/gpu-compute/ 30 comments
- Shader translation benchmark http://kvark.github.io/naga/shader/2022/02/17/shader-translation-benchmark.html 7 comments
- GitHub - googlefonts/compute-shader-101: Sample code for compute shader 101 training https://github.com/googlefonts/compute-shader-101 7 comments
- Your first WebGPU app | Google Codelabs https://codelabs.developers.google.com/your-first-webgpu-app 4 comments
- This Month in Rust GameDev #31 - February 2022 | Rust GameDev WG https://gamedev.rs/news/031/ 3 comments
- GitHub - wgsl-analyzer/wgsl-analyzer: a language server implementation for the WGSL shading language https://github.com/wgsl-analyzer/wgsl-analyzer 3 comments
- GitHub - rajveermalviya/go-webgpu: Go bindings for WebGPU, a safe & cross-platform GPU abstraction https://github.com/rajveermalviya/go-webgpu 2 comments
- WebGPU - Chrome Developers https://web.dev/gpu/ 1 comment
- This Month in Rust GameDev #25 - August 2021 | Rust GameDev WG https://gamedev.rs/news/025/#rust-gamedev-meetup 1 comment
- Get started with GPU Compute on the web https://developers.google.com/web/updates/2019/08/get-started-with-gpu-compute-on-the-web 1 comment
- Chrome will support the WebGPU API by default—here’s why that’s important | Ars Technica https://arstechnica.com/gadgets/2023/04/chrome-113-will-enable-webgpu-a-modern-low-overhead-graphics-api-for-the-web/ 1 comment
- What's New in WebGPU (Chrome&ampampampampampampampampampampampampampampampampampampampampampampampampampampampampampampnbsp;114) - Chrome Developers https://developer.chrome.com/blog/new-in-webgpu-114/ 1 comment
- What's New in WebGPU (Chrome&ampampampampampampampampampampampampampampampampampampampampampampampampampampampampampampampampampampnbsp;115) - Chrome Developers https://developer.chrome.com/blog/new-in-webgpu-115/ 1 comment
- From GLSL to WGSL: the future of shaders on the Web | by Damien Seguin | Medium https://dmnsgn.medium.com/from-glsl-to-wgsl-the-future-of-shaders-on-the-web-bebc0c3df5c0 0 comments
- GitHub - pygfx/pyshader: Write modern GPU shaders in Python! https://github.com/pygfx/pyshader 0 comments
- State of the Metaverse 2021. Welcome to the metaverse. In this… | by Eric Elliott | The Challenge | Medium https://medium.com/the-challenge/state-of-the-metaverse-2021-9f032fed655b 0 comments
- GitHub - gpuweb/gpuweb: Where the GPU for the Web work happens! https://github.com/gpuweb/gpuweb 0 comments
- WebGPU API - Web APIs | MDN https://developer.mozilla.org/en-US/docs/Web/API/WebGPU_API 0 comments
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