Hacker News
- Point of WebGPU on Native http://kvark.github.io/web/gpu/native/2020/05/03/point-of-webgpu-native.html 94 comments
- Point of WebGPU on native http://kvark.github.io/web/gpu/native/2020/05/03/point-of-webgpu-native.html 13 comments linux_gaming
- Point of WebGPU on native http://kvark.github.io/web/gpu/native/2020/05/03/point-of-webgpu-native.html 33 comments rust
Linking pages
- All software is web software now | Drifting in Space https://driftingin.space/posts/all-software-is-web-software 76 comments
- Capturing the WebGPU ecosystem - Chrome for Developers https://developer.chrome.com/en/blog/webgpu-ecosystem/ 63 comments
- The story of WebGPU — The successor to WebGL | by Eytan Manor | Medium https://eytanmanor.medium.com/the-story-of-webgpu-the-successor-to-webgl-bf5f74bc036a 32 comments
- WebGPU: the cross-platform graphics API of tomorrow - Chrome Developers https://developer.chrome.com/en/blog/webgpu-cross-platform/ 22 comments
- Prefix sum on portable compute shaders | Raph Levien’s blog https://raphlinus.github.io/gpu/2021/11/17/prefix-sum-portable.html 15 comments
- Tale of alignment with Vulkan http://kvark.github.io/3d/api/vulkan/2021/06/20/vulkan-alignment.html 0 comments
Linked pages
- The rise of wgpu - gfx-rs nuts and bolts https://gfx-rs.github.io/2019/03/06/wgpu.html 106 comments
- Bringing Vulkan everywhere - gfx-rs nuts and bolts https://gfx-rs.github.io/2018/04/09/vulkan-portability.html 104 comments
- A Taste of WebGPU in Firefox - Mozilla Hacks - the Web developer blog https://hacks.mozilla.org/2020/04/experimental-webgpu-in-firefox/ 77 comments
- GitHub - bkaradzic/bgfx: Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. https://github.com/bkaradzic/bgfx 52 comments
- GitHub - floooh/sokol: minimal cross-platform standalone C headers https://github.com/floooh/sokol 46 comments
- dawn - Git at Google https://dawn.googlesource.com/dawn 36 comments
- GitHub - gfx-rs/wgpu: Cross-platform, safe, pure-rust graphics api. https://github.com/gfx-rs/wgpu 33 comments
- GitHub - google/angle: A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android. https://github.com/google/angle 5 comments
- GitHub - gfx-rs/gfx: [maintenance mode] A low-overhead Vulkan-like GPU API for Rust. https://github.com/gfx-rs/gfx/ 1 comment
- GitHub - KhronosGroup/SPIRV-Cross: SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. https://github.com/KhronosGroup/SPIRV-Cross 0 comments
Related searches:
Search whole site: site:kvark.github.io
Search title: Point of WebGPU on native
See how to search.