- C++ Packages for a custom Game Engine - That One Game Dev https://thatonegamedev.com/cpp/c-packages-for-a-custom-game-engine/ 6 comments gamedev
Linking pages
- JSON vs Binary Serialization - That One Game Dev https://thatonegamedev.com/other/json-vs-binary-serialization/ 69 comments
- CMake Dependency Management - That One Game Dev https://thatonegamedev.com/cpp/how-to-manage-dependencies-with-cmake/ 6 comments
- The BIG2 Stack - That One Game Dev https://thatonegamedev.com/cpp/the-big2-stack/ 0 comments
- About Unity's New Pricing Model - That One Game Dev https://thatonegamedev.com/other/unitys-new-pricing-model/ 0 comments
Linked pages
- GitHub - ocornut/imgui: Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies https://github.com/ocornut/imgui 438 comments
- Simple DirectMedia Layer - Homepage http://www.libsdl.org/ 209 comments
- SFML https://www.sfml-dev.org/ 198 comments
- GitHub - skypjack/entt: Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more https://github.com/skypjack/entt 187 comments
- raylib | A simple and easy-to-use library to enjoy videogames programming https://www.raylib.com/index.html 178 comments
- GitHub - fungos/cr: cr.h: A Simple C Hot Reload Header-only Library https://github.com/fungos/cr 104 comments
- GitHub - bkaradzic/bgfx: Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. https://github.com/bkaradzic/bgfx 52 comments
- GitHub - bombela/backward-cpp: A beautiful stack trace pretty printer for C++ https://github.com/bombela/backward-cpp 44 comments
- GitHub - milostosic/MTuner: MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 4 and 3, Android and other platforms https://github.com/milostosic/MTuner 43 comments
- GitHub - ThePhD/sol2: Sol3 (sol2 v3.0) - a C++ &ampampampampampampampampampampampampampampampampampampampampampampampampampampampampampampampampampampampLT-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation: https://github.com/ThePhD/sol2 23 comments
- An OpenGL library | GLFW http://www.glfw.org/ 18 comments
- GitHub - lua/lua: The Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests. Report issues in the Lua mailing list https://www.lua.org/lua-l.html https://github.com/lua 13 comments
- GitHub - bombomby/optick: C++ Profiler For Games https://github.com/bombomby/optick 8 comments
- Memory profiling on windows for C++ - That One Game Dev https://thatonegamedev.com/cpp/memory-profiling-on-windows-for-c/ 5 comments
- Main — Emscripten 3.1.26-git (dev) documentation https://emscripten.org/ 0 comments
- GitHub - facebook/watchman: Watches files and records, or triggers actions, when they change. https://github.com/facebook/watchman 0 comments
- GitHub - KhronosGroup/SPIRV-Cross: SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. https://github.com/KhronosGroup/SPIRV-Cross 0 comments
- GitHub - Tencent/rapidjson: A fast JSON parser/generator for C++ with both SAX/DOM style API https://github.com/Tencent/rapidjson 0 comments
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