Linking pages
- My toy renderer, part 1: Keep it simple https://momentsingraphics.de/ToyRenderer1KeepItSimple.html 250 comments
- Elements C++ GUI library – Cycfi Research https://www.cycfi.com/2019/07/photon-micro-gui/ 175 comments
- GitHub - rust-unofficial/awesome-rust: A curated list of Rust code and resources. https://github.com/rust-unofficial/awesome-rust 165 comments
- GitHub - MauriceGit/Partikel_accelleration_on_GPU: Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware. https://github.com/mauricegit/partikel_accelleration_on_gpu 105 comments
- OpenGL - Introduction http://open.gl 90 comments
- Introduction - Vulkan Tutorial https://vulkan-tutorial.com 88 comments
- GitHub - VCVRack/Rack: The virtual Eurorack studio https://github.com/VCVRack/Rack 71 comments
- GitHub - remogatto/mandala: A Go framework for writing native Android applications https://github.com/remogatto/gorgasm 63 comments
- GitHub - RippeR37/GLUL: OpenGL Utility Library. https://github.com/RippeR37/Utility-Library 57 comments
- GitHub - fogleman/sdf: Simple SDF mesh generation in Python https://github.com/fogleman/sdf 55 comments
- GitHub - oz123/awesome-c: A curated list of awesome C frameworks, libraries, resources and other shiny things. Inspired by all the other awesome-... projects out there. https://github.com/kozross/awesome-c 54 comments
- GitHub - windowjs/windowjs: Window.js is an open-source Javascript runtime for desktop graphics programming. https://github.com/windowjs/windowjs 51 comments
- GitHub - Wase-Engine/wase-engine: A 2D game engine written in C++ https://github.com/jellevos1/sdl-game-engine 51 comments
- GitHub - grz0zrg/fbg: Lightweight C 2D graphics API agnostic library with parallelism support https://github.com/grz0zrg/fbg 49 comments
- Modern OpenGL resources round up – GameFromScratch.com http://www.gamefromscratch.com/post/2013/02/27/Modern-OpenGL-resources-round-up.aspx 47 comments
- Space Invaders from Scratch - Part 1 | NICK TASIOS http://nicktasios.nl/posts/space-invaders-from-scratch-part-1.html 40 comments
- GitHub - Wase-Engine/wase-engine: A 2D game engine written in C++ https://github.com/Wase-Engine/wase-engine 39 comments
- Alex Charlton â Prototype to polish: Making games in CHICKEN Scheme with Hypergiant http://alex-charlton.com/posts/Prototype_to_polish_Making_games_in_CHICKEN_Scheme_with_Hypergiant/ 36 comments
- OpenGL 101: Drawing primitives - points, lines and triangles | Solarian Programmer http://solarianprogrammer.com/2013/04/13/opengl-101-drawing-primitives/ 33 comments
- GitHub - jpbruyere/vkvg: Vulkan 2D graphics library https://github.com/jpbruyere/vkvg 32 comments
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