Linking pages
Linked pages
- Why Futhark? https://futhark-lang.org/index.html 150 comments
- Halide https://halide-lang.org/ 73 comments
- FOSDEM 2020 - Building WebGPU with Rust https://fosdem.org/2020/schedule/event/rust_webgpu/ 57 comments
- dawn - Git at Google https://dawn.googlesource.com/dawn 36 comments
- GitHub - gfx-rs/wgpu: Cross-platform, safe, pure-rust graphics api. https://github.com/gfx-rs/wgpu 33 comments
- [1804.06826] Dissecting the NVIDIA Volta GPU Architecture via Microbenchmarking https://arxiv.org/abs/1804.06826 32 comments
- Web High Level Shading Language | WebKit https://webkit.org/blog/8482/web-high-level-shading-language/ 30 comments
- Khronos Group Releases OpenCL 3.0 - The Khronos Group Inc https://www.khronos.org/news/press/khronos-group-releases-opencl-3.0 23 comments
- https://software.intel.com/sites/default/files/managed/c5/9a/The-Compute-Architecture-of-Intel-Processor-Graphics-Gen9-v1d0.pdf 12 comments
- GitHub - Co-dfns/Co-dfns: High-performance, Reliable, and Parallel APL https://github.com/Co-dfns/Co-dfns 10 comments
- Tint - WebGPU F2F - Feb 12, 2020 - Google Präsentationen https://docs.google.com/presentation/d/1qHhFq0GJtY_59rNjpiHU--JW4bW4Ji3zWei-gM6cabs/edit#slide=id.p 5 comments
- Gen9 - Microarchitectures - Intel - WikiChip https://en.wikichip.org/wiki/intel/microarchitectures/gen9#Unslice 1 comment
- Get started with GPU Compute on the web https://developers.google.com/web/updates/2019/08/get-started-with-gpu-compute-on-the-web 1 comment
- GitHub - gfx-rs/gfx: [maintenance mode] A low-overhead Vulkan-like GPU API for Rust. https://github.com/gfx-rs/gfx/ 1 comment
- https://arxiv.org/abs/1903.07486 0 comments
- GitHub - microsoft/DirectXShaderCompiler: This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. https://github.com/Microsoft/DirectXShaderCompiler 0 comments
- GitHub - KhronosGroup/MoltenVK: MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS. https://github.com/KhronosGroup/MoltenVK 0 comments
- GitHub - KhronosGroup/SPIRV-Cross: SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. https://github.com/KhronosGroup/SPIRV-Cross 0 comments
- WebGPU https://gpuweb.github.io/gpuweb/ 0 comments
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