Hacker News
- Game Engines with Source: Learning from the Best https://github.com/redorav/public_source_engines 0 comments
Linked pages
- GitHub - GaijinEntertainment/DagorEngine: Dagor Engine and Tools source code from Gaijin Games KFT https://github.com/GaijinEntertainment/DagorEngine 214 comments
- GitHub - amzeratul/halley: A lightweight game engine written in modern C++ https://github.com/amzeratul/halley 165 comments
- GitHub - mosra/magnum: Lightweight and modular C++11 graphics middleware for games and data visualization https://github.com/mosra/magnum 130 comments
- GitHub - nem0/LumixEngine: 3D C++ Game Engine - yet another open source game engine https://github.com/nem0/lumixengine 130 comments
- GitHub - turanszkij/WickedEngine: 3D engine with modern graphics https://github.com/turanszkij/wickedengine 96 comments
- GitHub - raysan5/raylib: A simple and easy-to-use library to enjoy videogames programming https://github.com/raysan5/raylib 76 comments
- GitHub - bkaradzic/bgfx: Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. https://github.com/bkaradzic/bgfx 52 comments
- GitHub - DiligentGraphics/DiligentEngine: A modern cross-platform low-level graphics library and rendering framework https://github.com/DiligentGraphics/DiligentEngine#tutorials 50 comments
- GitHub - godotengine/godot: Godot Engine – Multi-platform 2D and 3D game engine https://github.com/godotengine/godot 13 comments
- GitHub - Angelo1211/HybridRenderingEngine: Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL. https://github.com/Angelo1211/HybridRenderingEngine 10 comments
- GitHub - phisko/kengine: Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety. https://github.com/phisko/kengine 10 comments
- GitHub - mellinoe/veldrid: A low-level, portable graphics library for .NET. https://github.com/mellinoe/veldrid 8 comments
- GitHub - o3de/o3de: Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations. https://github.com/o3de/o3de 6 comments
- GitHub - RobertBeckebans/RBDOOM-3-BFG: Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features https://github.com/RobertBeckebans/RBDOOM-3-BFG 4 comments
- GitHub - aws/lumberyard: Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source. https://github.com/aws/lumberyard 1 comment
- GitHub - ConfettiFX/The-Forge: The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2 https://github.com/ConfettiFX/The-Forge 0 comments
- GitHub - playcanvas/engine: Fast and lightweight JavaScript game engine built on WebGL and glTF https://github.com/playcanvas/engine 0 comments
- GitHub - rbfx/rbfx: Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings. https://github.com/rokups/rbfx 0 comments
- GitHub - MethanePowered/MethaneKit: 🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan https://github.com/egorodet/MethaneKit 0 comments
- GitHub - crownengine/crown: Crown Engine https://github.com/crownengine/crown 0 comments
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