- Kengine 4.0 released: a type-safe and self-documenting implementation of an Entity-Component-System https://github.com/phisko/kengine 10 comments cpp
Linking pages
- GitHub - Caerind/AwesomeCppGameDev: A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff. https://github.com/cmdu76/awesomecppgamedev 12 comments
- GitHub - redorav/public_source_engines: Game Engines with Source: Learning from the best https://github.com/redorav/public_source_engines 0 comments
Linked pages
- GitHub - ocornut/imgui: Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies https://github.com/ocornut/imgui 438 comments
- GitHub - skypjack/entt: Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more https://github.com/skypjack/entt 187 comments
- GitHub - google/googletest: GoogleTest - Google Testing and Mocking Framework https://github.com/google/googletest 114 comments
- GitHub - wolfpld/tracy: Frame profiler https://github.com/wolfpld/tracy/blob/master/readme.md 63 comments
- Entity component system - Wikipedia http://en.wikipedia.org/wiki/Entity_component_system 23 comments
- GitHub - SFML/SFML: Simple and Fast Multimedia Library https://github.com/SFML/SFML 4 comments
- https://vcpkg.io 1 comment
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