- MinGW-64 Run-Time Library issues https://github.com/DiligentGraphics/DiligentEngine 2 comments cpp
- Check out a new path tracing tutorial in Diligent Engine that shows how to use a render state packager to build pipeline states off-line and pack them into archive so that they can be loaded fast at run time. https://github.com/DiligentGraphics/DiligentEngine#tutorials 4 comments graphicsprogramming
- A Rant on Developers https://github.com/DiligentGraphics/DiligentEngine 10 comments linux_gaming
- Diligent Engine v2.5.1 is out with Emscripten Platform support, Variable Rate Shading, Sparse Resources, new Tutorials and more https://github.com/diligentgraphics/diligentengine 4 comments gamedev
- Diligent Engine is now available in C! https://github.com/diligentgraphics/diligentengine 4 comments gamedev
- Diligent Engine v2.4.d is out: MSAA, Queries, Bindless Resources, Automated Unit Tests, Format Validation, new Tutorials and more https://github.com/diligentgraphics/diligentengine 6 comments gamedev
- Diligent Engine now implements shadows that can be easily integrated into applications https://github.com/diligentgraphics/diligentengine#high-level-rendering-components-1 2 comments gamedev
- Diligent Engine now supports GLTF2.0 and implements physically-based renderer with image-based lighting https://github.com/diligentgraphics/diligentengine/blob/master/readme.md#gltf_loader_and_renderer 3 comments gamedev
- The latest release of Diligent Engine enables Vulkan on MacOS (via MoltenVK) https://github.com/diligentgraphics/diligentengine 5 comments gamedev
- Diligent Engine release v2.3.b is out with Vulkan support on Linux and other improvements https://github.com/diligentgraphics/diligentengine 6 comments gamedev
- Diligent Engine now supports Vulkan https://github.com/diligentgraphics/diligentengine 4 comments gamedev
Linking pages
- GitHub - fffaraz/awesome-cpp: A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff. https://github.com/fffaraz/awesome-cpp 38 comments
- GitHub - syoyo/tinygltf: Header only C++11 tiny glTF 2.0 library https://github.com/syoyo/tinygltf 32 comments
- GitHub - Const-me/Vrmac: Vrmac Graphics, a cross-platform graphics library for .NET. Supports 3D, 2D, and accelerated video playback. Works on Windows 10 and Raspberry Pi4. https://github.com/Const-me/Vrmac 16 comments
- GitHub - ellisonleao/magictools: A list of Game Development resources to make magic happen. https://github.com/ellisonleao/magictools 15 comments
- GitHub - Caerind/AwesomeCppGameDev: A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff. https://github.com/cmdu76/awesomecppgamedev 12 comments
- GitHub - oprogramador/github-languages: GitHub languages statistics https://github.com/oprogramador/github-languages 5 comments
- Collecting the best C++ practices | by Andrey Karpov | Dec, 2022 | Medium https://medium.com/@Code_Analysis/collecting-the-best-c-practices-4b867006849f 2 comments
- GitHub - vinjn/awesome-vulkan: Awesome Vulkan ecosystem https://github.com/vinjn/awesome-vulkan 0 comments
Linked pages
- GitHub - vurtun/nuklear: A single-header ANSI C gui library https://github.com/vurtun/nuklear 608 comments
- GitHub - ocornut/imgui: Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies https://github.com/ocornut/imgui 438 comments
- Visual Studio Code - Code Editing. Redefined https://code.visualstudio.com/ 356 comments
- Download Android Studio & App Tools - Android Developers https://developer.android.com/studio/index.html 339 comments
- Download Python | Python.org https://www.python.org/downloads/ 65 comments
- GitHub - Const-me/Vrmac: Vrmac Graphics, a cross-platform graphics library for .NET. Supports 3D, 2D, and accelerated video playback. Works on Windows 10 and Raspberry Pi4. https://github.com/Const-me/Vrmac 16 comments
- Download | CMake https://cmake.org/download/ 13 comments
- Git - Submodules https://git-scm.com/book/en/v2/Git-Tools-Submodules 8 comments
- GitHub - gfx-rs/portability: Vulkan Portability Implementation https://github.com/gfx-rs/portability 8 comments
- CMake - Upgrade Your Software Build System https://cmake.org/ 4 comments
- Visual Studio: IDE and Code Editor for Software Developers and Teams https://visualstudio.microsoft.com 3 comments
- ClangFormat — Clang 17.0.0git documentation http://clang.llvm.org/docs/ClangFormat.html 0 comments
- GitHub - KhronosGroup/MoltenVK: MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS. https://github.com/KhronosGroup/MoltenVK 0 comments
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