Hacker News
- Leveraging Rust and the GPU to render user interfaces at 120 FPS https://zed.dev/blog/videogame 203 comments
- GPUI: the GPU-accelerated UI framework powering Zed https://zed.dev/blog/videogame 4 comments
Lobsters
- Leveraging Rust and the GPU to render user interfaces at 120 FPS https://zed.dev/blog/videogame 15 comments graphics , performance , rust
- Leveraging Rust and the GPU to render user interfaces at 120 FPS https://zed.dev/blog/videogame 27 comments programming
- Leveraging Rust and the GPU to render user interfaces at 120 FPS - Zed Blog https://zed.dev/blog/videogame 57 comments rust
Linking pages
Linked pages
- GitHub - google/forma: An efficient vector-graphics renderer https://github.com/google/forma 93 comments
- The FreeType Project http://www.freetype.org 64 comments
- Flutter - Build apps for any screen https://flutter.dev/ 57 comments
- GitHub - dfrg/swash: Font introspection, complex text shaping and glyph rendering. https://github.com/dfrg/swash 24 comments
- Painter's algorithm - Wikipedia http://en.wikipedia.org/wiki/Painter's_algorithm 18 comments
- Inigo Quilez :: computer graphics, mathematics, shaders, fractals, demoscene and more https://www.iquilezles.org/ 8 comments
- Inigo Quilez :: computer graphics, mathematics, shaders, fractals, demoscene and more https://iquilezles.org/articles/distfunctions/ 5 comments
- Gaussian function - Wikipedia https://en.wikipedia.org/wiki/Gaussian_function 2 comments
- GitHub - servo/pathfinder: A fast, practical GPU rasterizer for fonts and vector graphics https://github.com/servo/pathfinder 0 comments
- GitHub - harfbuzz/harfbuzz: HarfBuzz text shaping engine https://github.com/harfbuzz/harfbuzz 0 comments
- GitHub - linebender/vello: An experimental GPU compute-centric 2D renderer. https://github.com/linebender/vello 0 comments
- Error function - Wikipedia https://en.wikipedia.org/wiki/Error_function 0 comments
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