Linking pages
- Introducing GPUI: the GPU-accelerated UI framework powering Zed https://zed.dev/blog/videogame 306 comments
- We Have to Start Over: From Atom to Zed https://zed.dev/blog/we-have-to-start-over 234 comments
- GitHub - go-graphics/go-gui-projects: A list of Go GUI projects https://github.com/go-graphics/go-gui-projects 173 comments
- Fast 2D rendering on GPU | Raph Levien’s blog https://raphlinus.github.io/rust/graphics/gpu/2020/06/13/fast-2d-rendering.html 170 comments
- Vector graphics on GPU - Aurimas Gasiulis https://gasiulis.name/vector-graphics-on-gpu/ 95 comments
- Rust GUI Infrastructure http://www.cmyr.net/blog/rust-gui-infra.html 46 comments
- GitHub - ocboogie/rust-graphics-crates https://github.com/ocboogie/rust-graphics-crates 17 comments
- arl/README-Rust.md at master · kaxap/arl · GitHub https://github.com/kaxap/arl/blob/master/README-Rust.md 14 comments
- piet-gpu progress report | Raph Levien’s blog https://raphlinus.github.io/rust/graphics/gpu/2020/06/01/piet-gpu-progress.html 13 comments
- GitHub - Caerind/AwesomeCppGameDev: A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff. https://github.com/cmdu76/awesomecppgamedev 12 comments
- High performance vector graphic video games | Spencer C. Imbleau’s blog https://simbleau.github.io/rust/graphics/2023/11/20/using-vello-for-video-games.html 10 comments
- 2D Web Rendering with Rust. I’m playing around with a new project… | by Tom Lagier | Studio Lagier | Medium https://medium.com/lagierandlagier/2d-web-rendering-with-rust-4401cf133f31 9 comments
- A sort-middle architecture for 2D graphics | Raph Levien’s blog https://raphlinus.github.io/rust/graphics/gpu/2020/06/12/sort-middle.html 1 comment
- Why the big rewrite? https://zed.dev/blog/why-the-big-rewrite 1 comment
- GitHub - linebender/vello: An experimental GPU compute-centric 2D renderer. https://github.com/linebender/vello 0 comments
Linked pages
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