Hacker News
- WebGPU – What is it and why does it matter? https://davistreybig.substack.com/p/webgpu-what-is-it-and-why-does-it 2 comments
Linked pages
- Chrome ships WebGPU - Chrome Developers https://developer.chrome.com/blog/webgpu-release/ 746 comments
- cohost! - "I want to talk about WebGPU" https://cohost.org/mcc/post/1406157-i-want-to-talk-about-webgpu 476 comments
- WebGPU — All of the cores, none of the canvas — surma.dev https://surma.dev/things/webgpu/ 192 comments
- Ambient https://www.ambient.run/post/introducing-ambient 141 comments
- WebGPU computations performance in comparison to WebGL | Pixels Commander https://pixelscommander.com/javascript/webgpu-computations-performance-in-comparison-to-webgl/ 97 comments
- GitHub - mlc-ai/web-llm: Bringing large-language models and chat to web browsers. Everything runs inside the browser with no server support. https://github.com/mlc-ai/web-llm 80 comments
- Three.js – JavaScript 3D Library http://threejs.org/ 49 comments
- Metal Overview - Apple Developer https://developer.apple.com/metal/ 40 comments
- dawn - Git at Google https://dawn.googlesource.com/dawn 36 comments
- GitHub - gfx-rs/wgpu: Cross-platform, safe, pure-rust graphics api. https://github.com/gfx-rs/wgpu 33 comments
- The story of WebGPU — The successor to WebGL | by Eytan Manor | Medium https://eytanmanor.medium.com/the-story-of-webgpu-the-successor-to-webgl-bf5f74bc036a 32 comments
- WebGPU Explainer https://gpuweb.github.io/gpuweb/explainer/ 30 comments
- WebGLFundamentals WebGL State Diagram https://webglfundamentals.org/webgl/lessons/resources/webgl-state-diagram.html 30 comments
- WebGPU Error Handling best practices | Toji.dev https://toji.dev/webgpu-best-practices/error-handling.html 11 comments
- General-purpose computing on graphics processing units - Wikipedia http://en.wikipedia.org/wiki/General-purpose_computing_on_graphics_processing_units 9 comments
- Home | Vulkan | Cross platform 3D Graphics https://www.vulkan.org/ 8 comments
- Building a professional design tool on the web https://www.figma.com/blog/building-a-professional-design-tool-on-the-web/ 1 comment
- Chrome will support the WebGPU API by default—here’s why that’s important | Ars Technica https://arstechnica.com/gadgets/2023/04/chrome-113-will-enable-webgpu-a-modern-low-overhead-graphics-api-for-the-web/ 1 comment
- WebGPU: Unlocking modern GPU access in the browser - Chrome Developers https://developer.chrome.com/blog/webgpu-io2023/ 1 comment
- Browsertech Digest: What WebGPU means for games and ML https://digest.browsertech.com/archive/browsertech-digest-what-webgpu-means-for-games/ 0 comments
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