Hacker News
- Dark mode detection not working on linux https://threejs.org/ 4 comments chrome
- Where to find CSS\html5 FX artist\coder? https://threejs.org/ 8 comments css
- Where to find Css\html5 vfx artist? https://threejs.org/ 6 comments web_design
- Looking for a way to do this with WebGL http://threejs.org/ 3 comments webdev
Linking pages
- Chrome ships WebGPU - Chrome Developers https://developer.chrome.com/blog/webgpu-release/ 747 comments
- Next-generation 3D Graphics on the Web | WebKit https://webkit.org/blog/7380/next-generation-3d-graphics-on-the-web/ 657 comments
- Compressing and enhancing hand-written notes https://mzucker.github.io/2016/09/20/noteshrink.html 319 comments
- Announcing the Rapier physics engine | Dimforge https://www.dimforge.com/blog/2020/08/25/announcing-the-rapier-physics-engine/ 191 comments
- Rethinking Visual Programming with Go · divan's blog https://divan.dev/posts/visual_programming_go/ 186 comments
- The Ins and Outs of Immigration in the European Union - Metrocosm http://metrocosm.com/mapping-eu-immigration/ 145 comments
- Browser Games Aren't an Easy Target â Jakob's Personal Webpage http://jakob.space/blog/browser-games-aren-t-an-easy-target.html 134 comments
- GitHub - FarazzShaikh/Terrain-Builder: 🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU! https://github.com/farazzshaikh/terrain-builder 90 comments
- ViziCities development diary #1: One month in | Rawkes http://rawkes.com/articles/vizicities-dev-diary-1 85 comments
- GitHub - FarazzShaikh/Terrain-Builder at 2.0.0 https://github.com/farazzshaikh/terrain-builder/tree/2.0.0 74 comments
- GitHub - vuejs/awesome-vue: 🎉 A curated list of awesome things related to Vue.js https://github.com/vuejs/awesome-vue 73 comments
- To design and develop an interactive globe https://stripe.com/blog/globe 70 comments
- All the World's Immigration Visualized in 1 Map - Metrocosm http://metrocosm.com/global-immigration-map/ 67 comments
- GitHub - xyproto/algernon: Small self-contained pure-Go web server with Lua, Markdown, HTTP/2, QUIC, Redis and PostgreSQL support https://github.com/xyproto/algernon 64 comments
- Visualizing Concurrency in Go · divan's blog https://divan.github.io/posts/go_concurrency_visualize 63 comments
- GitHub - mikeroyal/Apple-Silicon-Guide: Apple Silicon Guide. Learn all about the A16 Bionic, M1, M1 Pro, M1 Max, M1 Ultra, and M2 chips. Along with all the Devices, Operating Systems, Tools, and Software that Apple Silicon powers. https://github.com/mikeroyal/Apple-Silicon-Guide#getting-started-with-apple-silicon 59 comments
- Nodes â a new way to create with code | https://nodes.io http://nodes.io/story/ 56 comments
- Creating a 3D game with Three.js and WebGL - Build New Games http://buildnewgames.com/webgl-threejs/ 52 comments
- Recreating Real-World Terrain With React, Three.js & WebGL Shaders https://techblog.geekyants.com/recreating-real-world-terrain-with-react-threejs-and-webgl-shaders-1 51 comments
- GitHub - mikeroyal/Photogrammetry-Guide: Photogrammetry Guide. Learn all about the process of obtaining measurements and 3D models from photos. Creating topographic maps, meshes, or point clouds based on the real-world. https://github.com/mikeroyal/Photogrammetry-Guide 43 comments
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