Hacker News
- 2D Graphics on Modern GPU (2019) https://raphlinus.github.io/rust/graphics/gpu/2019/05/08/modern-2d.html 87 comments
- Show HN: 2D Graphics on Modern GPU https://raphlinus.github.io/rust/graphics/gpu/2019/05/08/modern-2d.html 86 comments
Lobsters
- 2D Graphics on Modern GPU https://raphlinus.github.io/rust/graphics/gpu/2019/05/08/modern-2d.html 2 comments graphics , hardware
- 2D Graphics on Modern GPU https://raphlinus.github.io/rust/graphics/gpu/2019/05/08/modern-2d.html 3 comments programming
- 2D Graphics on Modern GPU https://raphlinus.github.io/rust/graphics/gpu/2019/05/08/modern-2d.html 20 comments rust
Linking pages
Linked pages
- Cap'n Proto: Introduction https://capnproto.org/ 425 comments
- Shadertoy BETA https://shadertoy.com 66 comments
- Flutter - Build apps for any screen https://flutter.dev/ 57 comments
- [1804.06826] Dissecting the NVIDIA Volta GPU Architecture via Microbenchmarking https://arxiv.org/abs/1804.06826 32 comments
- CUDA 12.1 Release Notes https://developer.nvidia.com/cuda-toolkit/whatsnew 18 comments
- FlatBuffers: FlatBuffers https://google.github.io/flatbuffers/ 14 comments
- Eight million pixels and counting – 2d graphics in Rust discussion - A look at GPU memory management https://nical.github.io/posts/rust-2d-graphics-02.html 6 comments
- Subpixel rendering - Wikipedia https://en.wikipedia.org/wiki/Subpixel_rendering 4 comments
- Efficient GPU Path Rendering Using Scanline Rasterization http://kunzhou.net/zjugaps/pathrendering/ 0 comments
- Massively-Parallel Vector Graphics http://w3.impa.br/~diego/projects/GanEtAl14/ 0 comments
- Blend modes - Wikipedia https://en.wikipedia.org/wiki/Blend_modes 0 comments
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