Linking pages
- 2D Graphics on Modern GPU | Raph Levien’s blog https://raphlinus.github.io/rust/graphics/gpu/2019/05/08/modern-2d.html 198 comments
- An interactive review of Oklab | Raph Levien’s blog https://raphlinus.github.io/color/2021/01/18/oklab-critique.html 35 comments
- Comparing images and creating image diffs in Ruby http://jeffkreeftmeijer.com/2011/comparing-images-and-creating-image-diffs/ 22 comments
- Chrome 48 brings custom notification buttons and removes RC4 encryption | VentureBeat http://venturebeat.com/2016/01/20/chrome-48-brings-custom-notification-buttons-and-removes-rc4-encryption/ 18 comments
- How to turn any image into a pencil sketch with 10 lines of code | by Rishav Agarwal | We’ve moved to freeCodeCamp.org/news | Medium https://medium.com/@rraiitk/sketchify-turn-any-image-into-a-pencil-sketch-with-10-lines-of-code-cf67fa4f68ce 11 comments
- GitHub - victorqribeiro/customFilter: A image editor that runs in the browser https://github.com/victorqribeiro/customFilter 10 comments
- Instagram-style filters in HTML5 Canvas | Viget https://www.viget.com/articles/instagram-style-filters-in-html5-canvas 1 comment
- Virtual Reality | VR Prototyping Part I – robodojo https://robonobodojo.wordpress.com/2022/10/01/virtual-reality-vr-prototyping-part-i/ 0 comments
- What is pass-through blending? https://bjango.com/articles/passthroughblending/ 0 comments
- GitHub - heygrady/scss-blend-modes: Using standard color blending functions in SASS. https://github.com/heygrady/scss-blend-modes 0 comments
- Teaching agents to paint inside their own dreams | reiinakano’s blog https://reiinakano.github.io/2019/01/27/world-painters.html 0 comments
- Adobe: Web standards match 80 percent of Flash features - CNET http://news.cnet.com/8301-1023_3-57464545-93/adobe-web-standards-match-80-percent-of-flash-features/?tag=mncol 0 comments
- How To Optimize Images With HTML5 Canvas — Smashing Magazine http://coding.smashingmagazine.com/2011/08/30/optimize-images-with-html5-canvas/ 0 comments
- Fixing Photoshop. Photoshop, my love | by Verneri Kontto | Medium https://medium.com/@vervalkon/fixing-photoshop-85fcb9d5295c 0 comments
- Stochastic photographic grain synthesis from crystallographic structure simulation - Aurélien PIERRE Engineering https://eng.aurelienpierre.com/2023/07/stochastic-photographic-grain-synthesis-from-crystallographic-structure-simulation/ 0 comments
- Blend Modes in SwiftUI https://digitalbunker.dev/blend-modes-in-swiftui/ 0 comments
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