- How can I compile a shader at runtime? https://www.shadertoy.com/ 4 comments unity3d
- Where do I learn shader programming from the very beginning? https://shadertoy.com 20 comments gamedev
- Variable Naming in Shader Programming https://shadertoy.com 8 comments gamedev
- Using Shader Wallpaper in the KDE Store (link in comments), you can now set your Desktop Background to any shaders from Shadertoy.com! https://www.shadertoy.com/ 4 comments linux
- Using Shader Wallpaper in the KDE Store (link in comments), you can now set your Desktop Background to any shaders from Shadertoy.com! https://www.shadertoy.com/ 3 comments kde
- Code review request for my first crate! https://www.shadertoy.com/ 6 comments rust
- WebGL/ThreeJS Lessons — Shaders http://shadertoy.com/ 3 comments gamedev
- Shadertoy BETA https://www.shadertoy.com/ 9 comments programming
- Shadertoy Beta http://www.shadertoy.com 8 comments programming
Linking pages
- My toy renderer, part 1: Keep it simple https://momentsingraphics.de/ToyRenderer1KeepItSimple.html 250 comments
- 2D Graphics on Modern GPU | Raph Levien’s blog https://raphlinus.github.io/rust/graphics/gpu/2019/05/08/modern-2d.html 198 comments
- terminal/samples/PixelShaders at main · microsoft/terminal · GitHub https://github.com/microsoft/terminal/tree/main/samples/PixelShaders 191 comments
- Fractal Lab http://sub.blue/fractal-lab 155 comments
- How we made an animated movie in 8kB - Ctrl-Alt-Test https://www.ctrl-alt-test.fr/2024/how-we-made-an-animated-movie-in-8kb 149 comments
- GitHub - psenough/teach_yourself_demoscene_in_14_days: A guide to learn and become active in the demoscene within a couple of weeks https://github.com/psenough/teach_yourself_demoscene_in_14_days 102 comments
- GitHub - notpresident35/awesome-learn-gamedev: A curated collection of game development learning resources https://github.com/notpresident35/The-Gamedev-Resource-Mega-List 90 comments
- Visual node graph with ImGui | Guillaume's graphics blog https://gboisse.github.io/posts/node-graph/ 90 comments
- The Mandelwat Set. If you’ve never seen the Mandelbrot… | by Jeff Fowler | DailyJS | Medium https://medium.com/dailyjs/the-mandelwat-set-c3037204bf83 84 comments
- GitHub - mifi/editly: Slick, declarative command line video editing & API https://github.com/mifi/editly 75 comments
- A minimal raytracer https://mzucker.github.io/2016/08/03/miniray.html 61 comments
- Announcing ComputeSharp 2.0 — run C# on the GPU with ease through DirectX 12 and D2D1! | by Sergio Pedri | Nov, 2022 | Medium https://sergiopedri.medium.com/announcing-computesharp-2-0-run-c-on-the-gpu-with-ease-through-directx-12-and-d2d1-be4f3f2312b4 56 comments
- Primer : Shaders http://notes.underscorediscovery.com/shaders-a-primer/ 48 comments
- A Beginner's Guide to Coding Graphics Shaders https://gamedevelopment.tutsplus.com/tutorials/a-beginners-guide-to-coding-graphics-shaders--cms-23313 47 comments
- Multi-Threading & Mutation - by Ryan Fleury - Hidden Grove https://www.rfleury.com/p/multi-threading-and-mutation 43 comments
- Curated Code CAD | CadHub https://learn.cadhub.xyz/blog/curated-code-cad/ 40 comments
- spectro/making-of.md at master · calebj0seph/spectro · GitHub https://github.com/calebj0seph/spectro/blob/master/docs/making-of.md 31 comments
- GitHub - ekzhang/graphics-workshop: Learn computer graphics by writing GPU shaders! https://github.com/ekzhang/graphics-workshop 28 comments
- FUSE https://www.thefuselab.io/ 26 comments
- Crashes, Hangs and Crazy Images by Adding Zero | by Alastair Donaldson | Medium https://medium.com/@afd_icl/crashes-hangs-and-crazy-images-by-adding-zero-689d15ce922b#.drtfzl4bo 23 comments
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