Hacker News
- Flattening Quadratic Béziers https://raphlinus.github.io/graphics/curves/2019/12/23/flatten-quadbez.html 6 comments
Lobsters
- Flattening quadratic Béziers https://raphlinus.github.io/graphics/curves/2019/12/23/flatten-quadbez.html 3 comments graphics
Linking pages
- GitHub - google/forma: An efficient vector-graphics renderer https://github.com/google/forma 93 comments
- Prefix sum on Vulkan | Raph Levien’s blog https://raphlinus.github.io/gpu/2020/04/30/prefix-sum.html 19 comments
- Flattening Bézier Curves and Arcs https://minus-ze.ro/posts/flattening-bezier-curves-and-arcs/ 18 comments
- piet-gpu progress report | Raph Levien’s blog https://raphlinus.github.io/rust/graphics/gpu/2020/06/01/piet-gpu-progress.html 13 comments
- vello/roadmap_2023.md at main · linebender/vello · GitHub https://github.com/linebender/vello/blob/main/doc/roadmap_2023.md 7 comments
- This Month in Rust GameDev #41 - December 2022 | Rust GameDev WG https://gamedev.rs/news/041 3 comments
- Analytic flattening of quadratic Bézier offsets https://dragostis.github.io/posts/analytic-quad-offset/ 1 comment
Linked pages
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