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- Raytracing http://fabiensanglard.net/raytracing_back_of_business_card/index.php 280 comments
- The International Obfuscated C Code Contest http://ioccc.org/ 119 comments
- Leet - Wikipedia http://en.wikipedia.org/wiki/Leet 112 comments
- Previous IOCCC Winners https://www.ioccc.org/years.html#2019 109 comments
- Shadertoy BETA https://shadertoy.com 66 comments
- Fabrice Bellard's Home Page http://bellard.org 51 comments
- http://ioccc.org/2013/rules.txt 43 comments
- http://www.ioccc.org/2011/rules.txt 26 comments
- Torus - Wikipedia http://en.wikipedia.org/wiki/Torus#Flat_torus 11 comments
- Custom Online Business Printing & Design | MOO US https://moo.com 5 comments
- Inigo Quilez :: computer graphics, mathematics, shaders, fractals, demoscene and more https://iquilezles.org/www/articles/distfunctions/distfunctions.htm 1 comment
- Real-Time Rendering · “Journal of Graphics Tools” Code Repository http://www.realtimerendering.com/blog/journal-of-graphics-tools-code-repository/ 0 comments
- Supersampling - Wikipedia https://en.wikipedia.org/wiki/Supersampling 0 comments
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