- SHADERed IDE support for Unity? https://github.com/dfranx/SHADERed 2 comments unity3d
- SHADERed now uses OpenGL and works on Linux! https://github.com/dfranx/SHADERed 9 comments opengl
- SHADERed: a tool for writing and testing shaders https://github.com/dfranx/shadered 20 comments programming
- SHADERed - a tool for writing and testing GLSL and HLSL shaders https://github.com/dfranx/shadered 10 comments gamedev
Linking pages
- GitHub - Caerind/AwesomeCppGameDev: A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff. https://github.com/cmdu76/awesomecppgamedev 12 comments
- GitHub - dfranx/ShaderDebugger: [DEPRECATED] C++ library for debugging HLSL & GLSL shaders https://github.com/dfranx/shaderdebugger 10 comments
- Awesome Blender https://awesome-blender.netlify.app 0 comments
Linked pages
- DigitalOcean | Cloud Hosting for Builders https://digitalocean.com 250 comments
- https://scoop.sh/ 215 comments
- GitHub - nothings/stb: stb single-file public domain libraries for C/C++ https://github.com/nothings/stb 98 comments
- GitHub - benhoyt/inih: Simple .INI file parser in C, good for embedded systems https://github.com/benhoyt/inih 18 comments
- GitHub - assimp/assimp: The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure. https://github.com/assimp/assimp 5 comments
- Debugging HLSL & GLSL shaders in VS Code - SHADERed https://shadered.org/blog?id=9 3 comments
- Bevor Sie zu YouTube weitergehen https://www.youtube.com/channel/UCcAlTqd9zID6aNX3TzwxJXg 3 comments
- GitHub - dfranx/SPIRV-VM: Virtual machine for executing SPIR-V https://github.com/dfranx/SPIRV-VM 0 comments
- GitHub - KhronosGroup/SPIRV-Cross: SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. https://github.com/KhronosGroup/SPIRV-Cross 0 comments
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