Linking pages
Linked pages
- Veloren https://veloren.net/ 658 comments
- Rust Programming Language https://www.rust-lang.org/ 595 comments
- GitHub - emilk/egui: egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native https://github.com/emilk/egui 232 comments
- Graphite | Web-based vector graphics editor and design tool https://graphite.rs/ 227 comments
- GitHub - bevyengine/bevy: A refreshingly simple data-driven game engine built in Rust https://github.com/bevyengine/bevy 136 comments
- Hands-on Rust: Effective Learning through 2D Game Development and Play by Herbert Wolverson https://pragprog.com/titles/hwrust/hands-on-rust/ 85 comments
- Bevy Engine https://bevyengine.org/ 56 comments
- Harvest Hero Origins on Steam https://store.steampowered.com/app/1651500/Harvest_Hero_Origins/ 34 comments
- GitHub - gfx-rs/wgpu: Cross-platform, safe, pure-rust graphics api. https://github.com/gfx-rs/wgpu 33 comments
- GitHub - Nazariglez/notan: Cross-platform multimedia layer https://github.com/Nazariglez/notan 23 comments
- GitHub - EmbarkStudios/kajiya: 💡 Experimental real-time global illumination renderer 🦀 https://github.com/EmbarkStudios/kajiya 23 comments
- GitHub - p4ddy1/gbemulator: Gameboy Emulator in Rust https://github.com/p4ddy1/gbemulator 23 comments
- Save 10% on Hydrofoil Generation on Steam https://store.steampowered.com/app/1448820/Hydrofoil_Generation/ 22 comments
- GitHub - rust-gamedev/wg: Coordination repository of the Game Development Working Group https://github.com/rust-gamedev/wg 21 comments
- Rendering a Vulkan Triangle with Rust! - YouTube https://www.youtube.com/watch?v=_PNiRGIAfY4 16 comments
- RuggRogue - A simple web-playable roguelike https://tung.github.io/ruggrogue/ 12 comments
- Rusty jam #2 - itch.io https://itch.io/jam/rusty-jam-2 6 comments
- Veloren https://veloren.net/devblog-178/ 4 comments
- Programming Games in Rust http://www.reddit.com/r/rust_gamedev/ 4 comments
- GitHub - GraphiteEditor/Graphite: 2D raster & vector editor that melds traditional layers & tools with a modern node-based, fully non-destructive procedural workflow. https://github.com/GraphiteEditor/Graphite 4 comments
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