Linking pages
Linked pages
- Veloren https://veloren.net/ 658 comments
- Rust Programming Language https://www.rust-lang.org/ 595 comments
- GitHub - emilk/egui: egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native https://github.com/emilk/egui 232 comments
- Graphite | Web-based vector graphics editor and design tool https://graphite.rs/ 227 comments
- https://gpuweb.github.io/gpuweb/wgsl.html 121 comments
- Rustenstein 3D: Game programming like it's 1992 - NextRoll https://tech.nextroll.com/blog/dev/2022/02/02/rustenstein.html 119 comments
- Bevy Jam #1 - itch.io https://itch.io/jam/bevy-jam-1 89 comments
- Bevy Engine https://bevyengine.org/ 56 comments
- Veloren 0.12 Release Trailer - YouTube https://www.youtube.com/watch?v=604JC5QdYQE 46 comments
- Computing image filters with wgpu-rs https://blog.redwarp.app/image-filters/ 28 comments
- GitHub - Nazariglez/notan: Cross-platform multimedia layer https://github.com/Nazariglez/notan 23 comments
- GitHub - rust-gamedev/wg: Coordination repository of the Game Development Working Group https://github.com/rust-gamedev/wg 21 comments
- Notan - Examples https://nazariglez.github.io/notan-web/ 20 comments
- GitHub - setzer22/blackjack: A procedural, node-based modelling tool, made in rust 🦀 https://github.com/setzer22/blackjack 9 comments
- GitHub - LechintanTudor/sparsey: Sparse set-based Entity Component System written in Rust. https://github.com/LechintanTudor/sparsey 4 comments
- Programming Games in Rust http://www.reddit.com/r/rust_gamedev/ 4 comments
- GitHub - GraphiteEditor/Graphite: 2D raster & vector editor that melds traditional layers & tools with a modern node-based, fully non-destructive procedural workflow. https://github.com/GraphiteEditor/Graphite 4 comments
- Devlog #7: custom async runtime https://domwillia.ms/devlog7/ 0 comments
- Veloren https://veloren.net/devblog-158/ 0 comments
- Weegames by yeahross https://yeahross.itch.io/weegames 0 comments
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