- Introducing Shader Playground (a Compiler Explorer for Shaders) http://timjones.io/blog/archive/2018/05/19/introducing-shader-playground 4 comments gamedev
- Introducing Shader Playground : sort of like Compiler Explorer but for shading languages http://timjones.io/blog/archive/2018/05/19/introducing-shader-playground 4 comments programming
Linked pages
- https://godbolt.org 794 comments
- GitHub - microsoft/DirectXShaderCompiler: This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. https://github.com/Microsoft/DirectXShaderCompiler 0 comments
- GitHub - Thekla/hlslparser: HLSL Parser and Translator for HLSL, GLSL, and MSL. https://github.com/Thekla/hlslparser 0 comments
- GitHub - KhronosGroup/SPIRV-Cross: SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. https://github.com/KhronosGroup/SPIRV-Cross 0 comments
- GitHub - shader-slang/slang: Making it easier to work with shaders https://github.com/shader-slang/slang 0 comments
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