Hacker News
- [Game Programming Patterns] Game Loop https://gameprogrammingpatterns.com/game-loop.html 4 comments programming
- Should I be using a fixed timestep or delta time? http://gameprogrammingpatterns.com/game-loop.html 14 comments gamedev
- A Modern C++ Game Loop Template (MIT) http://gameprogrammingpatterns.com/game-loop.html 57 comments gamedev
Linking pages
- Skyrim rendered in text. Fractal stories, or how to build an… | by Filip Hracek | Medium https://medium.com/@filiph/skyrim-rendered-in-text-1899548ab2c4 112 comments
- Zero to 95,688: How I wrote Game Programming Patterns – journal.stuffwithstuff.com http://journal.stuffwithstuff.com/2014/04/22/zero-to-95688-how-i-wrote-game-programming-patterns/ 64 comments
- A Turn-Based Game Loop – journal.stuffwithstuff.com http://journal.stuffwithstuff.com/2014/07/15/a-turn-based-game-loop/ 60 comments
- Space Invaders from Scratch - Part 1 | NICK TASIOS http://nicktasios.nl/posts/space-invaders-from-scratch-part-1.html 40 comments
- The smooth resize test | Raph Levien’s blog https://raphlinus.github.io/rust/gui/2019/06/21/smooth-resize-test.html 34 comments
- GD50 Lecture 01 - Pong | CS Journey - A Computer Science Blog https://csjourney.com/introduction-game-development-gd50-notes-resources-01-pong/ 30 comments
- Swapchains and frame pacing | Raph Levien’s blog https://raphlinus.github.io/ui/graphics/gpu/2021/10/22/swapchain-frame-pacing.html 18 comments
- Physics http://www.ichub.io/p/physics 17 comments
- react-native-game-engine - npm https://www.npmjs.com/package/react-native-game-engine 13 comments
- Fix your (Unity) Timestep! — John Austin https://johnaustin.io/articles/2019/fix-your-unity-timestep 13 comments
- [Week 0] Preparation - Isetta Engine https://isetta.io/blogs/week-0/ 8 comments
- Creating an Entity-Component-System in C# | Matt Hall https://matthall.codes/blog/ecs/ 1 comment
- The Pond - building a multi-platform HTML5 game - Mozilla Hacks - the Web developer blog https://hacks.mozilla.org/2013/11/the-pond-building-a-multi-platform-html5-game/ 0 comments
- GitHub - bberak/react-native-game-engine: A lightweight Game Engine for React Native 🕹⚡🎮 https://github.com/bberak/react-native-game-engine 0 comments
- Book Reviews · Gwern.net https://www.gwern.net/Book-reviews#cat-sense-bradshaw-2013-are-we-good-owners 0 comments
- Game Loop – Tommy Long – Musings of an angry developer. http://blog.devbot.net/game-loop/ 0 comments
- Infinite Limit - Programming with PICO-8: First Steps https://www.infinitelimit.net/article/programming-with-pico-8-first-steps 0 comments
- ARC-8: devlog #2 - Blazor | Giacomelli | C# programmer and Unity 3D gamedev https://diegogiacomelli.com.br/arc-8-devlog-2/ 0 comments
- GitHub - suldashi/mvp-game-engine: A minimal implementation of a game engine and example of the ECS - Entity-component-system pattern, written in JS and used for browser games. https://github.com/suldashi/mvp-game-engine 0 comments
- GitHub - Strophox/tetrs: Tetromino Game Engine + Terminal Application in Rust https://github.com/Strophox/tetrs 0 comments
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