Hacker News
- Game Programming Patterns (2014) https://gameprogrammingpatterns.com/ 74 comments
- Game Programming Patterns (2014) https://gameprogrammingpatterns.com/ 20 comments
- Game Programming Patterns (2014) http://gameprogrammingpatterns.com/ 86 comments
- Game Programming Patterns http://gameprogrammingpatterns.com/ 47 comments
- Game Programming Patterns now available in print and eBook http://gameprogrammingpatterns.com 8 comments
- “Game Programming Patterns” is now finished http://gameprogrammingpatterns.com/?completed= 74 comments
- Game Programming Patterns – Bytecode http://gameprogrammingpatterns.com/bytecode.html 71 comments
- Game Programming Patterns http://gameprogrammingpatterns.com/ 64 comments
- Favorite light/medium digestible books on machine learning? https://gameprogrammingpatterns.com/ 6 comments learnmachinelearning
- Good books that are a light/medium read? https://gameprogrammingpatterns.com/ 3 comments graphicsprogramming
- How's this resource for learning game design patterns? https://gameprogrammingpatterns.com/contents.html 8 comments gamedev
- Has learning "Software Design Patterns" helped you in using Unity? https://gameprogrammingpatterns.com/ 7 comments unity3d
- Defensive Programming - Please add to the discussion http://gameprogrammingpatterns.com/flyweight.html 9 comments gamedev
- Where can I learn more about how to structure game code with design patterns and similar? https://gameprogrammingpatterns.com/ 8 comments gamedev
- [Game Programming Patterns] Game Loop https://gameprogrammingpatterns.com/game-loop.html 4 comments programming
- Question about Command pattern form Game Programming Patterns http://gameprogrammingpatterns.com/contents.html 7 comments gamedev
- Source to learn about specifics in game development https://gameprogrammingpatterns.com 12 comments gamedev
- Data Locality (how data layout affects performance) - Game Programming Patterns http://gameprogrammingpatterns.com/data-locality.html 3 comments programming
- Are there good resources on designing menus? I'm looking for resources that touch on design patterns that are language agnostic http://gameprogrammingpatterns.com/ 9 comments gamedev
- New indie team? (Tips are welcome) http://gameprogrammingpatterns.com/ 45 comments gamedev
- Long Names Are Long -- a guide on naming by 'Game Programming Patterns' author Bob Nystrom http://gameprogrammingpatterns.com/ 3 comments gamedev
- wren, a small, fast, class-based, concurrent scripting language http://gameprogrammingpatterns.com 7 comments gamedev
- Why do all game programming tutorials always stop short of anything decent? http://gameprogrammingpatterns.com/ 280 comments gamedev
- [libGDX/Java] Do I have to do all of my game's calculations before I do all of the rendering, or does libGDX handle that for me? http://gameprogrammingpatterns.com/ 4 comments learnprogramming
- How do you take notes? http://gameprogrammingpatterns.com/ 4 comments learnprogramming
- Gameprogramming Patterns http://gameprogrammingpatterns.com/ 6 comments cpp
- Today is the day: Game Programming Patterns, now in print and ebook! http://gameprogrammingpatterns.com/ 181 comments programming
- Learn NOT to use the Singleton pattern http://gameprogrammingpatterns.com/singleton.html 106 comments compsci
- Component design - communicating between components http://gameprogrammingpatterns.com/component.html 5 comments gamedev
- Game Programming Patterns - xpost /r/programming http://gameprogrammingpatterns.com/index.html 31 comments gamedev
- I finished writing my free book on game programming! http://gameprogrammingpatterns.com/ 258 comments programming
- Game Programming Patterns / Design Patterns Revisited / Observer http://gameprogrammingpatterns.com/observer.html 5 comments coding
- A friendly introduction to bytecode VMs in games http://gameprogrammingpatterns.com/bytecode.html 67 comments programming
- Game development on the observer pattern http://gameprogrammingpatterns.com/observer.html 66 comments gamedev
- Game Programming Patterns / Optimization Patterns / Data Locality http://gameprogrammingpatterns.com/data-locality.html 9 comments cpp
- I wrote a chapter on optimizing games for data locality http://gameprogrammingpatterns.com/data-locality.html 48 comments gamedev
- Data locality, or how I made a benchmark 50x faster just by rearranging some memory http://gameprogrammingpatterns.com/data-locality.html 85 comments programming
- Beginning game design as a professional web developer, made my first engines. http://gameprogrammingpatterns.com 22 comments gamedev
- Game programming and "prototypes" http://gameprogrammingpatterns.com/ 11 comments gamedev
- Prototypes: design pattern, language paradigm, and data modeling tool http://gameprogrammingpatterns.com/prototype.html 3 comments programming
- The Command pattern in games: input handling, AI, and undo http://gameprogrammingpatterns.com/command.html 16 comments programming
- Instanced rendering and the Flyweight design pattern http://gameprogrammingpatterns.com 11 comments gamedev
- Instanced rendering and the Flyweight design pattern http://gameprogrammingpatterns.com/flyweight.html 8 comments programming
- Simulating a bunch of game objects independently of each other using update() methods http://gameprogrammingpatterns.com/index.html 10 comments gamedev
- Introduction to finite state machines in games http://gameprogrammingpatterns.com/state.html 14 comments programming
- An introduction to spatial partitioning (grids, quadtrees, and the like) http://gameprogrammingpatterns.com/spatial-partition.html 25 comments programming
- An introduction to spatial partitioning (grids, quadtrees, BSPs, etc.) http://gameprogrammingpatterns.com 45 comments gamedev
- New chapter on Game Loops for Game Programming Patterns is up! http://gameprogrammingpatterns.com/index.html 9 comments gamedev
- Great article on how Entity/Component design works and how to implement it http://gameprogrammingpatterns.com/component.html 13 comments gamedev
- Component based game design http://gameprogrammingpatterns.com/component.html 9 comments gamedev
Linking pages
- Crafting Interpreters http://craftinginterpreters.com/ 503 comments
- GitHub - sdmg15/Best-websites-a-programmer-should-visit: :link: Some useful websites for programmers. https://github.com/sdmg15/Best-websites-a-programmer-should-visit 331 comments
- Baby’s First Garbage Collector – journal.stuffwithstuff.com http://journal.stuffwithstuff.com/2013/12/08/babys-first-garbage-collector/ 184 comments
- Rooms and Mazes: A Procedural Dungeon Generator – journal.stuffwithstuff.com http://journal.stuffwithstuff.com/2014/12/21/rooms-and-mazes/ 157 comments
- Crafting “Crafting Interpreters” – journal.stuffwithstuff.com http://journal.stuffwithstuff.com/2020/04/05/crafting-crafting-interpreters/ 106 comments
- GitHub - notpresident35/awesome-learn-gamedev: A curated collection of game development learning resources https://github.com/notpresident35/The-Gamedev-Resource-Mega-List 90 comments
- Zero to 353 Pages: Bringing My Web Book to Print and E-book – journal.stuffwithstuff.com http://journal.stuffwithstuff.com/2014/11/03/bringing-my-web-book-to-print-and-ebook/ 67 comments
- Zero to 95,688: How I wrote Game Programming Patterns – journal.stuffwithstuff.com http://journal.stuffwithstuff.com/2014/04/22/zero-to-95688-how-i-wrote-game-programming-patterns/ 64 comments
- A Turn-Based Game Loop – journal.stuffwithstuff.com http://journal.stuffwithstuff.com/2014/07/15/a-turn-based-game-loop/ 60 comments
- 640 Pages in 15 Months – journal.stuffwithstuff.com http://journal.stuffwithstuff.com/2021/07/29/640-pages-in-15-months/ 59 comments
- New Chapter Up: Component – journal.stuffwithstuff.com http://journal.stuffwithstuff.com/2010/02/17/new-chapter-up-component/ 51 comments
- Roguelike Tutorial in Rust http://jaredonline.svbtle.com/roguelike-tutorial-in-rust 42 comments
- How My Book Launch Went – journal.stuffwithstuff.com http://journal.stuffwithstuff.com/2014/11/20/how-my-book-launch-went/ 31 comments
- Sidenotes In Web Design · Gwern.net https://gwern.net/sidenote 26 comments
- GitHub - bobeff/programming-math-science: This is a list of links to different freely available learning resources about computer programming, math, and science. https://github.com/bobeff/programming-math-science 16 comments
- GitHub - Habrador/Unity-Programming-Patterns: A collection of open source programming patterns in Unity with examples when to use them https://github.com/Habrador/Unity-Programming-Patterns#18-object-pool 16 comments
- GitHub - dbartolini/data-oriented-design: A curated list of data oriented design resources. https://github.com/dbartolini/data-oriented-design 15 comments
- Sidenotes In Web Design · Gwern.net https://www.gwern.net/Sidenotes 15 comments
- GitHub - ellisonleao/magictools: A list of Game Development resources to make magic happen. https://github.com/ellisonleao/magictools 15 comments
- GitHub - DaRaFF/jsgamewiki: A collection of good links for gaming with javascript https://github.com/DaRaFF/jsgamewiki 14 comments