Hacker News
- Why you should use OpenGL and not DirectX http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX 175 comments
- Why you should do OpenGL and not DirectX http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX 42 comments
- Why you should use OpenGL and not DirectX http://blog.wolfire.com/2010/01/why-you-should-use-opengl-and-not-directx 56 comments programming
- Why you should use OpenGL and not DirectX - Wolfire Games Blog http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX 3 comments linux_gaming
- Why you should use OpenGL and not DirectX http://blog.wolfire.com/2010/01/why-you-should-use-opengl-and-not-directx 699 comments programming
Linking pages
Linked pages
- Steam Hardware & Software Survey https://store.steampowered.com/hwsurvey 3913 comments
- Why you should support Mac OS X and Linux - Wolfire Games Blog http://blog.wolfire.com/2008/12/why-you-should-support-mac-os-x-and-linux/ 317 comments
- Preview of WebKit's WebGL / Canvas 3D - Wolfire Games Blog http://blog.wolfire.com/2009/09/preview-of-webkits-webgl-canvas3d/ 89 comments
- Network effect - Wikipedia https://en.wikipedia.org/wiki/Network_effect 33 comments
- Comparison of OpenGL and Direct3D - Wikipedia https://en.wikipedia.org/wiki/Comparison_of_OpenGL_and_Direct3D#Extensions 28 comments
- Fear, uncertainty, and doubt - Wikipedia http://en.wikipedia.org/wiki/Fear,_uncertainty_and_doubt 8 comments
- Overgrowth by Wolfire Games Overgrowth http://www.wolfire.com/overgrowth 3 comments
- The Khronos Group Inc http://www.khronos.org 1 comment
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