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Supreme Commander - Graphics Study - Adrian Courrèges
http://www.adriancourreges.com/blog/2015/06/23/supreme-commander-graphics-study/
166 comments
Normal Mapping for a Triplanar Shader | by Ben Golus | Medium
https://medium.com/@bgolus/normal-mapping-for-a-triplanar-shader-10bf39dca05a
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Linked pages
Real-Time Rendering Resources
http://www.realtimerendering.com
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