Hacker News
- Physically Based Shading in Theory and Practice http://blog.selfshadow.com/publications/s2015-shading-course/ 5 comments
Linking pages
Linked pages
- MoonRay Production Renderer https://openmoonray.org/ 21 comments
- Beyond Linear Perspective, SIGGRAPH 2022 https://www.dgp.toronto.edu/~hertzman/sig22-perspective/ 7 comments
- SIGGRAPH 2022 Conference | August 8-11 | NVIDIA https://www.nvidia.com/en-us/events/siggraph/ 6 comments
- Dynamic Deformables https://www.tkim.graphics/DYNAMIC_DEFORMABLES/ 0 comments
- SIGGRAPH 2022 Links https://blog.selfshadow.com/2022/08/13/siggraph-2022-links/ 0 comments
- Aurora: a real-time path tracing renderer that enables fast product visualizations - Autodesk Community https://forums.autodesk.com/t5/engineering-hub-blog/aurora-a-real-time-path-tracing-renderer-that-enables-fast/ba-p/11322421 0 comments
- http://advances.realtimerendering.com/s2022/index.html 0 comments
- [2208.01748] A Fast Text-Driven Approach for Generating Artistic Content https://arxiv.org/abs/2208.01748 0 comments