Rust recap for week 31/2022
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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Announcing flashmap: a blazing fast, concurrent hash map 81 comments in 1 discussion
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Is turing.com a reliable online development job provider? 77 comments in 2 discussions
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Formally Verifying Rust's Opaque Types 65 comments in 1 discussion
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Non-lexical lifetimes (NLL) fully stable | Rust Blog 58 comments in 1 discussion
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Increasing the glibc and Linux kernel requirements 52 comments in 2 discussions
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What's everyone working on this week (31/2022)? 35 comments in 1 discussion
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Rust Code For The Linux Kernel Updated With More Features Implemented 34 comments in 2 discussions
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Rust linux kernel development 32 comments in 3 discussions
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100k Issues Filled with Rust 31 comments in 2 discussions
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Not a Yoking Matter (Zero-Copy #1) 31 comments in 1 discussion
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Why can't I use "?" limited to a block? 28 comments in 3 discussions
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Hot Reloading Rust — for Fun and Faster Feedback Cycles 27 comments in 2 discussions
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New crate for all of you unwrap lovers 27 comments in 1 discussion
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PRR brings mailing-list style code reviews to Github PRs 25 comments in 3 discussions
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Anouncing Blaze: A Rustified OpenCL Experience 24 comments in 1 discussion
Releases #
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SQLx 0.6.1 released: the async SQL client for Rust now supports easy integration testing against databases with `#[sqlx::test]`! 55 comments in 2 discussions
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IntelliJ Rust: Updates For the 2022.2 Release Cycle 43 comments in 1 discussion
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Released grid v0.7.0 - Thx for all the pull-requests :-) 23 comments in 2 discussions
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Shipyard 0.6 release 19 comments in 2 discussions
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chrono 0.4.20 has been released, fixing the RUSTSEC-2020-0159 issue 18 comments in 1 discussion
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MOROS 0.8.0 released 16 comments in 2 discussions
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I'm happy to announce that Fyrox Game Engine 0.27 has been released! This release contains lots of improvements, such as compile-time reflection, plugin and scripting improvements, various editor fixes and improvements and many more! 13 comments in 1 discussion
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Release of tiny-actor v0.1.0 5 comments in 1 discussion
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Arti 0.6.0 is released: bugfixes, error improvements, and preparation. | Tor Project 2 comments in 1 discussion
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Fornjot (code-first CAD in Rust) - Weekly Release - 2022-W31
Projects #
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Whats the most mature type generation tool for Rust types to other languages? 79 comments in 11 discussions
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I had no idea for a useful Rust project - so here is a useless one 72 comments in 1 discussion
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Show HN: Open-source serverless security lake powered by Rust + Apache Iceberg 50 comments in 2 discussions
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AFFiNE: An open-source privacy first Notion/Miro alternative 43 comments in 5 discussions
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Ferris 3D: a 3D model of Ferris the Rustacean 26 comments in 1 discussion
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NES Bundler - Transform your NES-game into a single executable! 21 comments in 2 discussions
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`cargo-pgo`: cargo subcommand for optimizing binaries with PGO and BOLT 18 comments in 1 discussion
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Easy terminal animations with Snailshell 🐌 18 comments in 1 discussion
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kakikun - A little Rust CLI program to paint and make ASCII art in the terminal 11 comments in 2 discussions
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Godot Rust 10 comments in 1 discussion
Videos #
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Bevy 0.7 to 0.8 my input 13 comments in 1 discussion
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Benchmarking Java against Rust #2 5 comments in 1 discussion
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Introducing Rust Arcade 4 comments in 1 discussion
This is an archived issue from the Rust newsletter.