Lisp & Scheme recap for week 17/2024
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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Lispy thoughts from a rust gamedev 1932 comments in 9 discussions
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An Exploration of SBCL Internals (2020) 108 comments in 2 discussions
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The Evolution of Lisp 95 comments in 5 discussions
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SBCL debugger invoked on a FLOATING-POINT-INVALID-OPERATION in thread 20 comments in 1 discussion
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Spritely Goblins v0.13.0: Object persistence and easier IO 18 comments in 1 discussion
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Realization of Parallel Lisp using Multiprocessing 12 comments in 1 discussion
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Timo Noko's NokoLisp: Bare-Metal Lisp on the HP Omnigo 700LX 10 comments in 1 discussion
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Keeping the :argslist of Clojure functions DRY 10 comments in 1 discussion
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Lisp Socks (LOL) 9 comments in 1 discussion
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Parallel Lisp using multiprocessing has started running 5 comments in 1 discussion
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The Anatomy of a HTTP server 4 comments in 1 discussion
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Guile Optimization Gotchas: There Is No Free Beer, Only Cheap 2 comments in 1 discussion
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Clojure 1.12.0-alpha10 2 comments in 1 discussion
Releases #
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Release CLOG Builder Easy Install v1.0c for Win 64 · Now "browser free" if desire. 5 comments in 1 discussion
Projects #
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Kandria: A post-apocalyptic actionRPG written in Lisp 5 comments in 1 discussion
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Native support for KNX field and building automation bus 4 comments in 1 discussion
Videos #
This is an archived issue from the Lisp & Scheme newsletter.