Hacker News
- Game Boy / Color Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/game-boy/ 7 comments programming
Linking pages
- Wii U Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/wiiu/ 199 comments
- Nintendo 3DS Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/nintendo-3ds/ 117 comments
- Game Boy Advance Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/game-boy-advance/ 109 comments
- Neo Geo Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/neogeo/ 44 comments
- GitHub - gbdev/awesome-gbdev: A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs. https://github.com/avivace/awesome-gbdev 11 comments
- Virtual Boy Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/virtual-boy/ 9 comments
- Building an FPGA Game Boy emulator | Eli Lipsitz https://eli.lipsitz.net/posts/fpga-gameboy-emulator/ 6 comments
- GitHub - gbdev/awesome-gbdev: A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs. https://github.com/gbdev/awesome-gbdev 3 comments
- Nintendo DS Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/nintendo-ds/ 1 comment
- Nintendo Entertainment System (NES) Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/nes/ 0 comments
- GameCube Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/gamecube 0 comments
- Sega Master System Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/master-system/ 0 comments
Linked pages
- PlayStation Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/playstation/ 116 comments
- Creative Commons — Attribution 4.0 International — CC BY 4.0 https://creativecommons.org/licenses/by/4.0/ 95 comments
- https://www.youtube.com/watch?v=HyzD8pNlpwI 43 comments
- Architecture of Consoles | A Practical Analysis https://www.copetti.org/writings/consoles/ 21 comments
- Gameboy sound hardware - GbdevWiki https://gbdev.gg8.se/wiki/articles/Gameboy_sound_hardware#Registers 15 comments
- Virtual Boy Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/virtual-boy/ 9 comments
- https://gekkio.fi/files/gb-docs/gbctr.pdf 9 comments
- codeslinger.co.uk http://www.codeslinger.co.uk/pages/projects/gameboy/graphics.html 5 comments
- Super Mario Land 2 - Memory Exploration - YouTube https://www.youtube.com/watch?v=FPzuYWbnln4 1 comment
- Nintendo Entertainment System (NES) Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/nes/ 0 comments
- Sega Master System Architecture | A Practical Analysis https://www.copetti.org/writings/consoles/master-system/ 0 comments
Related searches:
Search whole site: site:www.copetti.org
Search title: Game Boy / Color Architecture | A Practical Analysis
See how to search.