- Replicating Minecraft World Generation in Python https://towardsdatascience.com/replicating-minecraft-world-generation-in-python-1b491bc9b9a4?sk=7c737ed1e90b7ff53f9f594346cc9048 53 comments gamedev
Linked pages
- Polygonal Map Generation for Games http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/ 109 comments
- Perlin noise - Wikipedia https://en.wikipedia.org/wiki/Perlin_noise 22 comments
- Medium https://medium.com/m/signin?isDraft=1&operation=login&redirect=https%3A%2F%2Fmedium.com%2F%40jamie_34747%2F79d382edf22b%3Fsource%3D 19 comments
- Lloyd's algorithm - Wikipedia https://en.wikipedia.org/wiki/Lloyd%27s_algorithm 4 comments
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