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- GitHub - dandrino/terrain-erosion-3-ways: Three Ways of Generating Terrain with Erosion Features https://github.com/dandrino/terrain-erosion-3-ways 30 comments
- Godot Engine - Simplex noise lands in Godot 3.1 https://godotengine.org/article/simplex-noise-lands-godot-31 20 comments
- GitHub - simsax/minecraft-clone: Minecraft clone in C++ and OpenGL https://github.com/simsax/minecraft-clone 3 comments
- Procedural Generation 101 (for games) - Johnny Code http://johnnycode.com/2016/11/08/procedural-generation-101-for-games/ 0 comments
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