- Things to do with Lua https://raytracing.github.io 12 comments lua
- My ray tracer is producing images that almost, but not quite, match examples in the book. The differences are significant. I am pretty sure my code is doing exactly what the book is doing. What could be the cause? https://raytracing.github.io/ 13 comments graphicsprogramming
- Introductory graphics programming content that is detailed but more hands-on? https://raytracing.github.io/ 18 comments graphicsprogramming
- A raytracer written in Rust https://raytracing.github.io 59 comments rust
- Help with “Raytracing in One Weekend” https://raytracing.github.io/ 20 comments rust
- The Ray Tracing in One Weekend book series is now available online https://raytracing.github.io/ 10 comments programming
Linking pages
- 16BPP.net: Blog / The Performance Impact of C++'s `final` Keyword https://16bpp.net/blog/post/the-performance-impact-of-cpp-final-keyword/ 363 comments
- Ray Tracing in pure CMake | δelta https://64.github.io/cmake-raytracer/ 255 comments
- GitHub - define-private-public/PSRayTracing: A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more. https://github.com/define-private-public/PSRayTracing 31 comments
- Zig monthly, September 2021: Unicode, Android, cross-platform GUIs, learning resources & more | Zig monthly https://zigmonthly.org/letters/2021/september/ 25 comments
- GitHub - bobeff/programming-math-science: This is a list of links to different freely available learning resources about computer programming, math, and science. https://github.com/bobeff/programming-math-science 16 comments
- learn-rust-101/README.md at main · plabayo/learn-rust-101 · GitHub https://github.com/plabayo/learn-rust-101/blob/main/README.md 15 comments
- GitHub - chunky/sqlraytracer: Everyone writes a Raytracer eventually. This is mine. https://github.com/chunky/sqlraytracer 11 comments
- GitHub - razodactyl/go-raytracer: Raytracing tutorial written in Go. https://github.com/razodactyl/go-raytracer 6 comments
- GitHub - SeanJxie/raytracing-in-python: Simple raytacer written in Python. https://github.com/SeanJxie/raytracing-in-python 6 comments
- Introducing "Implement DNS in a Weekend" https://jvns.ca/blog/2023/05/12/introducing-implement-dns-in-a-weekend/ 6 comments
- What should I program? - Statistically Insignificant http://jamesmcm.github.io/blog/2020/10/11/programming-projects/#en 5 comments
- GitHub - grigoryoskin/vulkan-compute-ray-tracing: Interactive ray tracer made with Vulkan compute shader. https://github.com/grigoryoskin/vulkan-compute-ray-tracing 4 comments
- free-programming-books/free-programming-books-subjects.md at main · EbookFoundation/free-programming-books · GitHub https://github.com/EbookFoundation/free-programming-books/blob/main/books/free-programming-books-subjects.md 3 comments
- GitHub - ryotsu/raytracer: Rust implementation of 'Ray Tracing The Next Week' https://github.com/ryotsu/raytracer 3 comments
- GitHub - gkjohnson/three-gpu-pathtracer: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh. https://github.com/gkjohnson/three-gpu-pathtracer 2 comments
- Computer Graphics Resouces · Sundaram Ramaswamy https://legends2k.github.io/note/cg_resources/ 1 comment
- programming-math-science/README.md at main · bobeff/programming-math-science · GitHub https://github.com/bobeff/programming-math-science/blob/main/README.md 1 comment
- GitHub - saccharineboi/CursedRay: Notcurses-based ray-tracer that outputs directly to the terminal https://github.com/saccharineboi/CursedRay 0 comments
- GitHub - amanshenoy/path-tracer: A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch https://github.com/amanshenoy/ray-tracer 0 comments
- Ray Tracing Algebraic Surfaces | Hey There Buddo! https://www.philipzucker.com/ray-tracing-algebraic-surfaces/ 0 comments
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