- GitHub - gkjohnson/three-gpu-pathtracer: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh. https://github.com/gkjohnson/three-gpu-pathtracer 2 comments javascript
Linked pages
- Ray Tracing in One Weekend Series https://raytracing.github.io/ 174 comments
- Physically Based Rendering: From Theory to Implementation http://www.pbr-book.org/ 62 comments
- three.js docs http://threejs.org/docs/index.html#Manual/Introduction/Creating_a_scene 27 comments
- GitHub - knightcrawler25/GLSL-PathTracer: A GLSL Path Tracer https://github.com/knightcrawler25/glsl-pathtracer 16 comments
- GitHub - BrutPitt/glslSmartDeNoise: Fast glsl deNoise spatial filter, with circular gaussian kernel, full configurable https://github.com/BrutPitt/glslSmartDeNoise 0 comments
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