Hacker News
- Towards a unified theory of reactive UI https://raphlinus.github.io/ui/druid/2019/11/22/reactive-ui.html 35 comments
Lobsters
- Towards a unified theory of reactive UI https://raphlinus.github.io/ui/druid/2019/11/22/reactive-ui.html 4 comments graphics , programming
- Rust and GUI: Towards a unified theory of reactive UI https://raphlinus.github.io/ui/druid/2019/11/22/reactive-ui.html 29 comments programming
- Towards a unified theory of reactive UI https://raphlinus.github.io/ui/druid/2019/11/22/reactive-ui.html 85 comments rust
Linking pages
- Towards principled reactive UI | Raph Levien’s blog https://raphlinus.github.io/rust/druid/2020/09/25/principled-reactive-ui.html 164 comments
- Xilem: an architecture for UI in Rust | Raph Levien’s blog https://raphlinus.github.io/rust/gui/2022/05/07/ui-architecture.html 160 comments
- GitHub - audulus/rui: Experimental Rust UI library https://github.com/audulus/rui 64 comments
- An opinionated map of incremental and streaming systems https://scattered-thoughts.net/writing/an-opinionated-map-of-incremental-and-streaming-systems 30 comments
- This Week in Rust 314 · This Week in Rust https://this-week-in-rust.org/blog/2019/11/26/this-week-in-rust-314/ 8 comments
- Humble Chronicles: State Management @ tonsky.me https://tonsky.me/blog/humble-state/ 6 comments
Linked pages
- GitHub - ocornut/imgui: Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies https://github.com/ocornut/imgui 438 comments
- Iterator in std::iter - Rust https://doc.rust-lang.org/std/iter/trait.Iterator.html#method.collect 232 comments
- React as a UI Runtime — Overreacted https://overreacted.io/react-as-a-ui-runtime/ 168 comments
- Towards principled reactive UI | Raph Levien’s blog https://raphlinus.github.io/rust/druid/2020/09/25/principled-reactive-ui.html 164 comments
- Xilem: an architecture for UI in Rust | Raph Levien’s blog https://raphlinus.github.io/rust/gui/2022/05/07/ui-architecture.html 160 comments
- Rust 2020: GUI and community | Raph Levien’s blog https://raphlinus.github.io/rust/druid/2019/10/31/rust-2020.html 130 comments
- Flutter - Build apps for any screen https://flutter.dev/ 57 comments
- Entity component system - Wikipedia http://en.wikipedia.org/wiki/Entity_component_system 23 comments
- slice - Rust https://doc.rust-lang.org/beta/std/primitive.slice.html#method.select_nth_unstable 22 comments
- Solving the Generalized Streaming Iterator Problem without GATs · Lukasʼ Blog http://lukaskalbertodt.github.io/2018/08/03/solving-the-generalized-streaming-iterator-problem-without-gats.html#not-the-solution-we-want-the-crate-streaming-iterator 13 comments
- Haskell/Lenses and functional references - Wikibooks, open books for an open world https://en.wikibooks.org/wiki/Haskell/Lenses_and_functional_references 8 comments
- GitHub - makepad/makepad: Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl https://github.com/makepad/makepad 5 comments
- Compose From First Principles | Intelligible Babble http://intelligiblebabble.com/compose-from-first-principles/ 0 comments
- druid/README.md at master · linebender/druid · GitHub https://github.com/xi-editor/druid/blob/master/README.md 0 comments
- Jane Street Tech Blog - Breaking down FRP https://blog.janestreet.com/breaking-down-frp/ 0 comments
- Jetpack Compose UI App Development Toolkit - Android Developers https://developer.android.com/jetpack/compose 0 comments
Related searches:
Search whole site: site:raphlinus.github.io
Search title: Towards a unified theory of reactive UI | Raph Levien’s blog
See how to search.