- PSA: a lot of the planned QOL improvements for 2.0 are already available as mods https://mods.factorio.com/mod/factorio-2ish 5 comments factorio
Linked pages
- Friday Facts #375 - Quality | Factorio https://factorio.com/blog/post/fff-375 2214 comments
- Friday Facts #393 - Putting things on top of other things | Factorio https://factorio.com/blog/post/fff-393 1295 comments
- Friday Facts #378 - Trains on another level | Factorio https://factorio.com/blog/post/fff-378 1110 comments
- Friday Facts #382 - Logistic groups | Factorio https://factorio.com/blog/post/fff-382 873 comments
- Friday Facts #389 - Train control improvements | Factorio https://factorio.com/blog/post/fff-389 861 comments
- Friday Facts #387 - Swimming in lava | Factorio https://factorio.com/blog/post/fff-387 747 comments
- Friday Facts #377 - New new rails | Factorio https://www.factorio.com/blog/post/fff-377 669 comments
- Friday Facts #394 - Assembler flipping and circuit control | Factorio https://factorio.com/blog/post/fff-394 663 comments
- Friday Facts #383 - Super force building | Factorio https://factorio.com/blog/post/fff-383 631 comments
- Friday Facts #392 - Parametrised blueprints | Factorio https://factorio.com/blog/post/fff-392 616 comments
- Friday Facts #380 - Remote view | Factorio https://factorio.com/blog/post/fff-380 608 comments
- Friday Facts #386 - Vulcanus | Factorio https://factorio.com/blog/post/fff-386 607 comments
- Friday Facts #395 - Generic interrupts and Train stop priority | Factorio https://factorio.com/blog/post/fff-395 575 comments
- Friday Facts #402 - Lightspeed circuits | Factorio https://factorio.com/blog/post/fff-402 568 comments
- Friday Facts #404 - Frustration not found | Factorio https://factorio.com/blog/post/fff-404 563 comments
- Friday Facts #397 - Factoriopedia | Factorio https://factorio.com/blog/post/fff-397 549 comments
- Friday Facts #388 - Smaller things for 2.0 | Factorio https://factorio.com/blog/post/fff-388 543 comments
- Friday Facts #400 - Chart search and Pins | Factorio https://factorio.com/blog/post/fff-400 376 comments
- Friday Facts #379 - Abstract rewiring | Factorio https://factorio.com/blog/post/fff-379 373 comments
- Wire Shortcuts - Factorio Mods https://mods.factorio.com/mod/WireShortcuts 32 comments
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