Hacker News
- Go vs. C#: Compiler, Runtime, Type System, Modules https://medium.com/servicetitan-engineering/go-vs-c-part-3-compiler-runtime-type-system-modules-and-everything-else-faa423dddb34 11 comments
Linking pages
- 6 .NET Myths Dispelled — Celebrating 21 Years of .NET | by Charles Chen | Dev Genius https://blog.devgenius.io/6-net-myths-dispelled-celebrating-21-years-of-net-652795c2ea27?gi=7ef0cf441b4f 560 comments
- 6 .NET Myths Dispelled — Celebrating 21 Years of .NET | by Charles Chen | Dev Genius https://chrlschn.medium.com/6-net-myths-dispelled-celebrating-21-years-of-net-652795c2ea27 250 comments
- 6 .NET Myths Dispelled — Celebrating 21 Years of .NET | by Charles Chen | Dev Genius https://blog.devgenius.io/6-net-myths-dispelled-celebrating-21-years-of-net-652795c2ea27 222 comments
- Go vs C#, part 1: Goroutines vs Async-Await | by Alex Yakunin | Medium https://medium.com/@alexyakunin/go-vs-c-part-1-goroutines-vs-async-await-ac909c651c11 4 comments
Linked pages
- Chocolatey Software | Chocolatey - The package manager for Windows http://chocolatey.org/ 765 comments
- Go: the Good, the Bad and the Ugly https://bluxte.net/musings/2018/04/10/go-good-bad-ugly/#the-good 702 comments
- Why Generics? - The Go Programming Language https://blog.golang.org/why-generics 581 comments
- GitHub - ksimka/go-is-not-good: A curated list of articles complaining that go (golang) isn't good enough https://github.com/ksimka/go-is-not-good 489 comments
- Which programming language is fastest? (Benchmarks Game) https://benchmarksgame-team.pages.debian.net/benchmarksgame/index.html 273 comments
- WebSharper https://websharper.com 104 comments
- GitHub - ahmetb/go-linq: .NET LINQ capabilities in Go https://github.com/ahmetb/go-linq 100 comments
- Unity Real-Time Development Platform | 3D, 2D, VR & AR Engine http://unity.com 54 comments
- n-body (Benchmarks Game) https://benchmarksgame-team.pages.debian.net/benchmarksgame/performance/nbody.html 53 comments
- https://x.name 49 comments
- Fody/readme.md at master · Fody/Fody · GitHub https://github.com/Fody/Fody 31 comments
- Defer, Panic, and Recover - The Go Programming Language https://blog.golang.org/defer-panic-and-recover 13 comments
- The Go low-level calling convention on x86-64 · dr knz @ work https://science.raphael.poss.name/go-calling-convention-x86-64.html 9 comments
- regex-redux - Which programs are fastest? (Benchmarks Game) https://benchmarksgame-team.pages.debian.net/benchmarksgame/performance/regexredux.html 7 comments
- GitHub - servicetitan/Stl.Fusion: Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on! https://github.com/servicetitan/Stl.Fusion 5 comments
- Escape-Analysis Flaws https://www.ardanlabs.com/blog/2018/01/escape-analysis-flaws.html 3 comments
- ILGPU - A Modern GPU Compiler for .Net Programs | A modern, lightweight & fast GPU compiler for high-performance .NET programs. http://www.ilgpu.net/ 1 comment
- GitHub - ReactiveX/RxGo: Reactive Extensions for the Go language. https://github.com/ReactiveX/RxGo 0 comments
- GitHub - pardeike/Harmony: A library for patching, replacing and decorating .NET and Mono methods during runtime https://github.com/pardeike/Harmony 0 comments
- Tony Hoare - Wikipedia http://en.wikipedia.org/wiki/Tony_Hoare#Quotations 0 comments