- Drawing in 3D without a mesh using signed distance fields https://jasmcole.com/2019/10/03/signed-distance-fields/ 9 comments programming
Linking pages
- GitHub - notpresident35/awesome-learn-gamedev: A curated collection of game development learning resources https://github.com/notpresident35/The-Gamedev-Resource-Mega-List 90 comments
- Iridescent crystal with raymarching and signed distance fields | Varun Vachhar https://varun.ca/ray-march-sdf/ 7 comments
- GitHub - notpresident35/awesome-learn-gamedev: A curated collection of game development learning resources https://github.com/notpresident35/learn-awesome-gamedev 0 comments
Linked pages
- Inigo Quilez :: computer graphics, mathematics, shaders, fractals, demoscene and more https://www.iquilezles.org/ 8 comments
- Inigo Quilez :: computer graphics, mathematics, shaders, fractals, demoscene and more https://iquilezles.org/www/articles/distfunctions/distfunctions.htm 1 comment
- Ray Marching and Signed Distance Functions http://jamie-wong.com/2016/07/15/ray-marching-signed-distance-functions/ 0 comments
- Volumetric Rendering: Signed Distance Functions - Alan Zucconi http://www.alanzucconi.com/2016/07/01/signed-distance-functions/ 0 comments
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