Hacker News
- Porting Zelda Classic to the web https://hoten.cc/blog/porting-zelda-classic-to-the-web/ 114 comments
- Porting Zelda Classic to the Web https://hoten.cc/blog/porting-zelda-classic-to-the-web/ 3 comments webdev
- Porting Zelda Classic to the web https://hoten.cc/blog/porting-zelda-classic-to-the-web/ 2 comments programming
- Porting the Zelda Classic game engine to the web with Wasm https://hoten.cc/blog/porting-zelda-classic-to-the-web/ 2 comments webassembly
Linked pages
- Using WebAssembly threads from C, C++ and Rust https://web.dev/webassembly-threads/ 95 comments
- The File System Access API with Origin Private File System | WebKit https://webkit.org/blog/12257/the-file-system-access-api-with-origin-private-file-system/ 85 comments
- Vibration API - Web APIs | MDN https://developer.mozilla.org/en-US/docs/Web/API/Vibration_API 58 comments
- Using asynchronous web APIs from WebAssembly https://web.dev/asyncify/ 30 comments
- ZeldaClassic.com | The Official Home of Zelda Classic https://www.zeldaclassic.com/ 19 comments
- File System Access https://wicg.github.io/file-system-access/ 5 comments
- SDL_GameControllerDB/gamecontrollerdb.txt at master · gabomdq/SDL_GameControllerDB · GitHub https://github.com/gabomdq/SDL_GameControllerDB/blob/master/gamecontrollerdb.txt 4 comments
- Workbox - Chrome Developers https://developers.google.com/web/tools/workbox/ 2 comments
- Chromium Blog: Chrome 102: Window Controls Overlay, a Host of Finished Origin Trials, PWAs as File Handlers and More https://blog.chromium.org/2022/04/chrome-102-window-controls-overlay-host.html 2 comments
- Main — Emscripten 3.1.26-git (dev) documentation https://emscripten.org/ 0 comments
- Using the Gamepad API - Web APIs | MDN https://developer.mozilla.org/en-US/docs/Web/API/Gamepad_API/Using_the_Gamepad_API 0 comments
- The File System Access API: simplifying access to local files - Chrome Developers https://web.dev/file-system-access/ 0 comments
- Debugging WebAssembly with modern tools - Chrome Developers https://developer.chrome.com/blog/wasm-debugging-2020/ 0 comments
- GitHub - libsdl-org/SDL: Simple Directmedia Layer https://github.com/libsdl-org/SDL 0 comments
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