- Fossilize on steam and/or other platforms https://github.com/ValveSoftware/Fossilize 4 comments linux_gaming
- How to record pre-caching stuff with Fossilize outside Steam? https://github.com/ValveSoftware/Fossilize 6 comments linux_gaming
- Fossilize - A serialization format for various persistent Vulkan object types (Valve) https://github.com/ValveSoftware/Fossilize 18 comments linux_gaming
Linking pages
- Valve does what FromSoftware don’t, thanks to Steam Deck’s precaching update | Ars Technica https://arstechnica.com/gaming/2022/03/how-valve-made-steam-deck-the-first-pc-to-smoothly-run-elden-ring/?comments=1 138 comments
- Through The Loop – Mike Blumenkrantz – Super. Good. Code. https://www.supergoodcode.com/through-the-loop/ 17 comments
- GitHub - Caerind/AwesomeCppGameDev: A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff. https://github.com/cmdu76/awesomecppgamedev 12 comments
- Valve continues to improve Linux Vulkan Shader Pre-Caching | GamingOnLinux https://www.gamingonlinux.com/articles/valve-improve-linux-vulkan-shader-pre-caching.16802/ 0 comments
Linked pages
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