Linking pages
- GitHub - guybrush77/rapidobj: A fast, header-only, C++17 library for parsing Wavefront .obj files. https://github.com/guybrush77/rapidobj 34 comments
- C++20 Coroutines and io_uring - Part 1/3 | Pablo Arias https://pabloariasal.github.io/2022/11/12/couring-1/ 27 comments
- GitHub - tinyobjloader/tinyobjloader: Tiny but powerful single file wavefront obj loader https://github.com/syoyo/tinyobjloader 10 comments
- GitHub - Mormert/jle: jle is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and modern browsers. https://github.com/mormert/jle 6 comments
- Comparing .obj parse libraries · Aras' website https://aras-p.info/blog/2022/05/14/comparing-obj-parse-libraries/ 4 comments
- GitHub - sketchbooks99/PRayGround: GPU ray tracing framework using NVIDIA OptiX 7 https://github.com/sketchbooks99/PRayGround 0 comments
- CPU-based Path-tracer – Clément Pirelli https://clementpirelli.wordpress.com/2020/02/06/cpu-based-path-tracer/ 0 comments
- GitHub - NVlabs/instant-ngp: Instant neural graphics primitives: lightning fast NeRF and more https://github.com/NVlabs/instant-ngp 0 comments
- GitHub - baguettebaguette/brasterd: brasterd is a cool software rasterizer. https://github.com/baguettebaguette/brasterd 0 comments
- GitHub - shader-slang/slang: Making it easier to work with shaders https://github.com/shader-slang/slang 0 comments
Linked pages
- GitHub - microsoft/vcpkg: C++ Library Manager for Windows, Linux, and MacOS https://github.com/microsoft/vcpkg 50 comments
- McGuire Computer Graphics Archive https://casual-effects.com/data/ 16 comments
- GitHub - cocos2d/cocos2d-x: Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world. https://github.com/cocos2d/cocos2d-x 9 comments
- GitHub - WindyDarian/Vulkan-Forward-Plus-Renderer: Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project. https://github.com/windydarian/vulkan-forward-plus-renderer 8 comments
- GitHub - patriciogonzalezvivo/glslViewer: Console-based GLSL Sandbox for 2D/3D shaders https://github.com/patriciogonzalezvivo/glslViewer 1 comment
- GitHub - syoyo/tinyobjloader-c: Header only tiny wavefront .obj loader in pure C99 https://github.com/syoyo/tinyobjloader-c 0 comments
- GitHub - SaschaWillems/Vulkan: Examples and demos for the new Vulkan API https://github.com/SaschaWillems/Vulkan 0 comments
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