- MessagePack for C# - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin) https://github.com/neuecc/messagepack-csharp 13 comments csharp
Linking pages
- GitHub - Sergio0694/BinaryPack: The fastest and most memory efficient binary serialization library for .NET Standard 2.1, powered by dynamic IL generation https://github.com/Sergio0694/BinaryPack 87 comments
- GitHub - thangchung/awesome-dotnet-core: A collection of awesome .NET core libraries, tools, frameworks and software https://github.com/thangchung/awesome-dotnet-core 55 comments
- GitHub - neuecc/ZeroFormatter: Infinitely Fast Deserializer for .NET, .NET Core and Unity. https://github.com/neuecc/ZeroFormatter 36 comments
- How safe are .NET serialization libraries against StackOverflowException https://mijailovic.net/2023/02/20/stack-overflow-exception/ 30 comments
- Zero-Overhead async/await for Unity by custom async statemachine with C# 7.0 | by Yoshifumi Kawai | Medium https://medium.com/@neuecc/zero-overhead-async-await-for-unity-by-custom-async-statemachine-with-c-7-0-6808695733ba 20 comments
- GitHub - neuecc/Utf8Json: Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin). https://github.com/neuecc/utf8json 20 comments
- GitHub - Cysharp/MemoryPack: Zero encoding extreme performance binary serializer for C# and Unity. https://github.com/Cysharp/MemoryPack 19 comments
- ZLogger — Zero Allocation Logger for .NET Core and Unity | by Yoshifumi Kawai | Medium https://medium.com/@neuecc/zlogger-zero-allocation-logger-for-net-core-and-unity-d51e675fca76 17 comments
- ZString — Zero Allocation StringBuilder for .NET Core and Unity. | by Yoshifumi Kawai | Medium https://medium.com/@neuecc/zstring-zero-allocation-stringbuilder-for-net-core-and-unity-f3163c88c887 16 comments
- MessagePack for C# v2, new era of .NET Core(Unity) I/O Pipelines | by Yoshifumi Kawai | Medium https://medium.com/@neuecc/messagepack-for-c-v2-new-era-of-net-core-unity-i-o-pipelines-6950643c1053?sk=8b59a33c768bf45c4c9fa54fb1ed8584 16 comments
- How to make the fastest .NET Serializer with .NET 7 / C# 11, case of MemoryPack | by Yoshifumi Kawai | Nov, 2022 | Medium https://neuecc.medium.com/how-to-make-the-fastest-net-serializer-with-net-7-c-11-case-of-memorypack-ad28c0366516 13 comments
- MasterMemory — Embedded Typed Readonly In-Memory Document Database for .NET Core and Unity | by Yoshifumi Kawai | Medium https://medium.com/@neuecc/mastermemory-embedded-typed-readonly-in-memory-document-database-for-net-core-and-unity-7ff4519ae0f 6 comments
- GitHub - nenoNaninu/Tapper: A Tool Transpiling C# Type into TypeScript Type. (Support JSON & MessagePack Serialization) https://github.com/nenoNaninu/Tapper 2 comments
- AlterNats — High Performance .NET PubSub Client and How implement of optimized socket programming in .NET 6 | by Yoshifumi Kawai | Medium https://neuecc.medium.com/alternats-high-performance-net-ca7174cd5a19 1 comment
- MagicOnion — Unified Realtime/API Engine for .NET Core and Unity | by Yoshifumi Kawai | Medium https://medium.com/@neuecc/magiconion-unified-realtime-api-engine-for-net-core-and-unity-21e02a57a3ff 0 comments
- GitHub - Cysharp/WebSerializer: Convert Object into QueryString/FormUrlEncodedContent for C# HttpClient REST Request. https://github.com/Cysharp/WebSerializer/ 0 comments
- Generating Deserialization Payloads for MessagePack C#’s Typeless Mode https://blog.netwrix.com/2023/04/10/generating-deserialization-payloads-for-messagepack-cs-typeless-mode/ 0 comments
- GitHub - harrison314/BouncyHsm: Bouncy Hsm is a software simulator of HSM and smartcard simulator with HTML UI, REST API and PKCS#11 interface. https://github.com/harrison314/BouncyHsm 0 comments
- GitHub - ZiggyCreatures/FusionCache: FusionCache is an easy to use, fast and robust cache with advanced resiliency features and an optional distributed 2nd level. https://github.com/ZiggyCreatures/FusionCache 0 comments
Linked pages
- MessagePack: It's like JSON. but fast and small. https://msgpack.org/ 662 comments
- Unity Real-Time Development Platform | 3D, 2D VR & AR Engine http://unity3d.com/ 543 comments
- Download .NET (Linux, macOS, and Windows) https://dotnet.microsoft.com/download 269 comments
- gRPC https://grpc.io/ 107 comments
- JSON-RPC https://www.jsonrpc.org 71 comments
- GitHub - neuecc/ZeroFormatter: Infinitely Fast Deserializer for .NET, .NET Core and Unity. https://github.com/neuecc/ZeroFormatter 36 comments
- GitHub - dotnet/roslyn: The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs. https://github.com/dotnet/roslyn 21 comments
- GitHub - neuecc/Utf8Json: Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin). https://github.com/neuecc/utf8json 20 comments
- GitHub - MiloszKrajewski/lz4net: LZ4 - ultra fast compression algorithm - for all .NET platforms https://github.com/MiloszKrajewski/lz4net 20 comments
- FlatBuffers: FlatBuffers https://google.github.io/flatbuffers/ 14 comments
- Redirecting… http://ilspy.net/ 7 comments
- Automata theory - Wikipedia https://en.wikipedia.org/wiki/Automata_theory 0 comments