Hacker News
- Show HN: I've made a Monte-Carlo raytracer for glTF scenes in WebGPU https://github.com/lisyarus/webgpu-raytracer 37 comments
Linked pages
- Simple DirectMedia Layer - Homepage http://www.libsdl.org/ 209 comments
- GitHub - nothings/stb: stb single-file public domain libraries for C/C++ https://github.com/nothings/stb 98 comments
- How to build a BVH – Part 1: Basics – Jacco’s Blog https://jacco.ompf2.com/2022/04/13/how-to-build-a-bvh-part-1-basics/ 12 comments
- Alias method - Wikipedia https://en.wikipedia.org/wiki/alias_method 9 comments
- GitHub - jbikker/tinybvh: Single-header BVH construction and traversal library. https://github.com/jbikker/tinybvh 8 comments
- CMake - Upgrade Your Software Build System https://cmake.org/ 4 comments
- GitHub - Tencent/rapidjson: A fast JSON parser/generator for C++ with both SAX/DOM style API https://github.com/Tencent/rapidjson 0 comments
- GitHub - gfx-rs/wgpu-native: Native WebGPU implementation based on wgpu-core https://github.com/gfx-rs/wgpu-native 0 comments
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