- Rendering Vangers maps using basic Parallax Occlusion Mapping (POM) https://github.com/kvark/vange-rs 4 comments rust_gamedev
Linking pages
- This Month in Rust GameDev #40 - November 2022 | Rust GameDev WG https://gamedev.rs/news/040 9 comments
- GitHub - rofrol/awesome-wgpu: A curated list of wgpu code and resources. https://github.com/rofrol/awesome-wgpu-rs 3 comments
- This Month in Rust GameDev #25 - August 2021 | Rust GameDev WG https://gamedev.rs/news/025/#rust-gamedev-meetup 1 comment
Linked pages
- GitHub - emilk/egui: egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native https://github.com/emilk/egui 232 comments
- GitHub - gfx-rs/wgpu: Cross-platform, safe, pure-rust graphics api. https://github.com/gfx-rs/wgpu 33 comments
- GitHub - rust-windowing/winit: Window handling library in pure Rust https://github.com/rust-windowing/winit 5 comments
- Voxel Tracing https://vange.rs/2022/11/08/voxels.html 1 comment
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