- How to manage and provide common shaders in game engine https://github.com/kaktusas2598/Villain 8 comments opengl
Linked pages
- GitHub - ocornut/imgui: Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies https://github.com/ocornut/imgui 438 comments
- GitHub - Immediate-Mode-UI/Nuklear: A single-header ANSI C immediate mode cross-platform GUI library https://github.com/Immediate-Mode-UI/Nuklear 321 comments
- Simple DirectMedia Layer - Homepage http://www.libsdl.org/ 209 comments
- The Programming Language Lua http://lua.org/ 142 comments
- GitHub - nothings/stb: stb single-file public domain libraries for C/C++ https://github.com/nothings/stb 98 comments
- The FreeType Project http://www.freetype.org 64 comments
- GitHub - rizsotto/Bear: Bear is a tool that generates a compilation database for clang tooling. https://github.com/rizsotto/Bear 27 comments
- GitHub - assimp/assimp: The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure. https://github.com/assimp/assimp 5 comments
- CMake - Upgrade Your Software Build System https://cmake.org/ 4 comments
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