Linking pages
- GitHub - nothings/single_file_libs: List of single-file C/C++ libraries. https://github.com/nothings/single_file_libs 229 comments
- GitHub - mgerdes/Open-Golf: A cross-platform minigolf game written in C. https://github.com/mgerdes/Open-Golf 215 comments
- GitHub - bkaradzic/bgfx: Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. https://github.com/bkaradzic/bgfx 52 comments
- GitHub - Caerind/AwesomeCppGameDev: A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff. https://github.com/cmdu76/awesomecppgamedev 12 comments
- GitHub - BachiLi/redner: Differentiable rendering without approximation. https://github.com/BachiLi/redner 3 comments
- GitHub - LIU-Yuxin/SyncMVD: Official PyTorch & Diffusers implementation of "Text-Guided Texturing by Synchronized Multi-View Diffusion" https://github.com/LIU-Yuxin/SyncMVD 0 comments
- GitHub - skylicht-lab/skylicht-engine: Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free. https://github.com/skylicht-lab/skylicht-engine 0 comments
Linked pages
- ArmorPaint | 3D PBR Texture Painting https://armorpaint.org/index.html 334 comments
- GitHub - turanszkij/WickedEngine: 3D engine with modern graphics https://github.com/turanszkij/wickedengine 96 comments
- The MIT License | Open Source Initiative https://opensource.org/licenses/MIT 15 comments
- GitHub - godotengine/godot: Godot Engine – Multi-platform 2D and 3D game engine https://github.com/godotengine/godot 13 comments
- UNIGINE: real-time 3D engine http://unigine.com/ 11 comments
- GitHub - BachiLi/redner: Differentiable rendering without approximation. https://github.com/BachiLi/redner 3 comments
- GitHub - hugoam/two: c++ toolkit for rapid development of live graphical apps and games https://github.com/hugoam/two 0 comments
- Ministry of Flat - Fully Automatic UV unwrapping. http://www.quelsolaar.com/ministry_of_flat/ 0 comments
- GitHub - skylicht-lab/skylicht-engine: Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free. https://github.com/skylicht-lab/skylicht-engine 0 comments
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