Linking pages
- GitHub - shakiba/planck.js: 2D JavaScript Physics Engine https://github.com/shakiba/planck.js 224 comments
- GitHub - moddio/moddio2: HTML5 multiplayer game engine https://github.com/moddio/moddio2 86 comments
- Video Game Design III: GAME DEVELOPER'S TOOLKIT https://jesusredondo.github.io/project/2017/03/15/VideoGame_design_III_Game_Developer's_Toolkit.html 51 comments
- GitHub - Is-Daouda/is-Engine: C++, SDL 2 and SFML game engine that allows to create games on Web (HTML 5), Mobile and PC. https://github.com/Is-Daouda/is-Engine 46 comments
- GitHub - fffaraz/awesome-cpp: A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff. https://github.com/fffaraz/awesome-cpp 38 comments
- GitHub - diegomacario/Dyna-Kinematics: A 2D rigid-body dynamics simulator with some cool features for generating beautiful animations. https://github.com/diegomacario/Dyna-Kinematics 23 comments
- Releasing Box2D 3.0 :: Box2D https://box2d.org/posts/2024/08/releasing-box2d-3.0/ 16 comments
- Physics simulation with Rapier: 2021 roadmap | Dimforge https://www.dimforge.com/blog/2021/01/01/physics-simulation-with-rapier-2021-roadmap/ 14 comments
- GitHub - Caerind/AwesomeCppGameDev: A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff. https://github.com/cmdu76/awesomecppgamedev 12 comments
- GitHub - c-krit/ferox: A lightweight 2D physics engine written in C, for educational purposes. https://github.com/c-krit/ferox 11 comments
- GitHub - Fthree/SEngine: An Open Source C++ Opengl engine utilizing the capabilities of Box2D. https://github.com/fthree/sengine 9 comments
- GitHub - manuelbua/uracer-kotd: A GLES2 top-down racer, built on top of libgdx and Box2D. https://github.com/manuelbua/uracer-kotd 9 comments
- GitHub - codenamecpp/carnage3d: Reimplementation of Grand Theft Auto 1 [GTA1] https://github.com/codenamecpp/carnage3d#controls 8 comments
- GitHub - mtsamis/box2d-optimized: A very fast and scalable physics engine, based on Box2D. https://github.com/mtsamis/box2d-optimized 5 comments
- GitHub - Kyenel64/Locus-Engine: Locus is a 2D/3D open-source game engine https://github.com/Kyenel64/Locus-Engine 5 comments
- GitHub - jasonwebb/morphogenesis-resources: Comprehensive list of resources on the topic of digital morphogenesis (the creation of form through code). Includes links to major articles, code repos, creative projects, books, software, and more. https://github.com/jasonwebb/morphogenesis-resources 2 comments
- GitHub - Birch-san/box2d-wasm: Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules. https://github.com/Birch-san/box2d-wasm 0 comments
- GitHub - ByteArena/box2d: Box2D.go - Go port of Box2D - a 2D Physics Engine for Games. https://github.com/ByteArena/box2d 0 comments
- 2D Collision Detection and Resolution – Tim Wheeler https://timallanwheeler.com/blog/2024/08/01/2d-collision-detection-and-resolution/ 0 comments
Linked pages
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