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- Introduction - Vulkan Tutorial https://vulkan-tutorial.com 104 comments
- Physically Based Rendering: From Theory to Implementation https://www.pbr-book.org/3ed-2018/contents 37 comments
- GitHub - knightcrawler25/GLSL-PathTracer: A GLSL Path Tracer https://github.com/knightcrawler25/glsl-pathtracer 16 comments
- https://nvpro-samples.github.io/vk_raytracing_tutorial_KHR/ 0 comments
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